Project Zomboid

Project Zomboid

Authentic Z
3,432 Comments
FL4K3117 11 hours ago 
it has problems with better flashlight and common sense
pimatstudio May 14 @ 10:25pm 
Hello, I'd like to report a bug, and it's been happening for me for a long time now really. I'd be surprised if you weren't notified yet about it.
Here's what happens - take a look at the screenshot [imgur.com]

When I find a (big) hiking bag, it may lack icon (every single thing I list is always inconsistent in occurance), moreover it may have ridiculously small capacity and/or encumbrance reduction values (also I'm not sure if it should really weigh 9.1 kg), and if that wasn't enough these lower values may appear as soon as I loot it, or they may get introduced when I upgrade it.

Crazy, I know. I'm thinking whether it's really your mod's fault, maybe something else is causing it... I'm running loads of mods. I know it can be hard to pin down without any errors present . Has nobody reported it yet?
Kaczka May 13 @ 8:59pm 
Ahhhh you might be right. I totally forgot about that mod. Thx man
Rusty #DopeRust May 13 @ 5:05pm 
@Kaczka, @seeryus, by my experience that happens when using the Dynamic Body Shape mod, if any of you are using it, that is the reason, and its a problem of the mod, read the comments on the mod page, i assure you that this mod doesnt do nothing related to that.

Cheers.
seeryus May 13 @ 4:38pm 
@Kaczka Same problem, did you found a solution?
Spencer May 13 @ 1:35pm 
This is very awesome, I appreciate you making this mod. I played with this for some time. I have a humble request, any way to have a lore-friendly version + without fat zombies? This is the only mod that really has clown zombies, but other cosmetics like TF2 pyro cosmetic sort of messes with the immersion.
Kaczka May 13 @ 11:05am 
I have this issue when i kill a zobie with different body shape after it dies the body model rolls up into a pile. Are there any known compability issues that can cause this?
UshankaMan May 13 @ 4:57am 
this mod IS NOT compatible with britas armor pack. none of britas backpacks can be upgraded!
EEEEE May 12 @ 8:02am 
mmmmm
NUKEHEAD May 8 @ 11:29am 
Just did a test: in regular Authentic Z opening a Bag of Glowsticks does spawn random glowsticks. However, Lite version does not - when opening a Bag of Glowsticks, nothing spawns and the bag disappears. Not sure if this was intentional or not, just a heads-up.
Awawiwous May 7 @ 6:41pm 
roadside duffle bag respawns items when used in conjuction with 'nested containers'
Loccatpowersdog May 3 @ 5:20pm 
This might be an odd question but the Hitlists are just to manually check off if you remember the Zombie and doesn't auto-track somehow right?
nerhood.jeffrey Apr 30 @ 8:28pm 
You have Gronk in this mod! Well done! Well done indeed!!
Syns Apr 29 @ 8:20am 
I have a problem with the metal carabiner, when I try to use it it appears that it does not exist, the crafting menu does not detect it
StilesWang Apr 28 @ 3:38am 
`attempted index: getInventory of non-table: null
function: OpenSealedMedkit -- file: AuthenticZ_RecipeCode.lua line # 79 | MOD: Authentic Z - Lite
Callframe at: performCurrentRecipe
function: performRecipe -- file: ISHandcraftAction.lua line # 183 | Vanilla
function: perform -- file: ISHandcraftAction.lua line # 158 | Vanilla
java.lang.RuntimeException: attempted index: getInventory of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1820)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:128)
`
Apr 28 @ 12:18am 
has anyone found a way to get rid of this annoying bug with authentic z? no matter what submod i choose ill get a game breaking bug either after i die or when i want to attach something to my back or belt, atp im willing to just delete files to completely get rid of their belt and backpack features so i just have ONLY the clothing
raskumar2183 Apr 27 @ 1:54pm 
У меня нет рецепта на прикрепление дополнительной сумки к рюкзаку. Мод работает без ошибок, могу улучшать рюкзаки, но в книге рецептов не вижу необходимый материал для чтобы пришить аптечку или брелок для ключей и прочее (всё что требует карабин). Пробовал новую игру только с Вашим модом, всё остальное отключил. Ситуация аналогичная. Версия В42
saudade Apr 26 @ 8:25am 
Is the chainsaw not working in B42? I can't turn it on nor can I refuel it anymore like in B41.
Syn Apr 25 @ 11:24pm 
Man going through these comments, yall are fucking ruthless. This person does this in their free time and you treat them like you paid them for their plugin. Everyone needs to step back a second and take a fucking deep breath. It's just a game.
Lumi Apr 21 @ 4:46pm 
Hello I am constantly getting the following error on console.txt: "ERROR: can't find recipe source "Bag_LS_GroguBagEmpty"
no such model "AuthenticGlowstick_Orange"
no such texture "media/ui/LootableMaps/PZAZ_hitlist_2.png" I have unsubscribed and resubscribed, deleted the workshop file 2335368829 then resubscribed but none of these seem to fix the issue. I am trying to figure out whether this is the reason why my SP is freezing every 0.5 to 1 second. Thank you for your time.
Tag Apr 19 @ 6:21am 
ooooo just found some glow sticks you can activate, colours working really well, but if poss please make it so you can drop them to light local surroundings. I will drop a message to the Knox event mod dev see if there is way to make these attachable to NPC that follow you.

amazing work thank you
Authentic Peach  [author] Apr 18 @ 2:44pm 
@Noisy Koi - Yes, it works in both. I don't know what other mods you are running, so its impossible for me to speculate what type of conflict you are experiencing unless you give me more info.
@Mokka - You have to give me more details. I don't have the time anymore to do investigative work.
Mokka Apr 18 @ 2:36pm 
Same as Waltz in B. I upgraded the bag I primarily used, and lost the items it contained.
So if you happen to read this before using the mod, make sure to empty your bags before upgrading. 😐
The mod is very cool though, I highly recommend it.
Noisy Koi Apr 18 @ 1:45pm 
is it working for you in B41 or B42?
I'm in B42
Authentic Peach  [author] Apr 18 @ 1:41pm 
@Weir Yes, people have asked for that.
@Waltz in B - That probably happened because of a mod conflict.
@Sleepy Coder - There is no way yet. I am trying to come up with a way.
@Noisy Koi - You are probably running into a mod conflict. It works as intended for me.
Noisy Koi Apr 18 @ 9:41am 
the small bag slots on the backpack seem to be incredibly limited and do not actually accept a lot of the items shown in the picture of what items go in what slots. only one I was able to get to work was the small gun case, no trash bags, no first aid kits, no plastic bags, no protective case, etc
Sleepy Coder Apr 15 @ 6:16pm 
hey dumb question is there a way to hide a couple hotbars?
Waltz in B Apr 15 @ 5:37pm 
I upgraded the backpack which contains my items. All dissepeared and I got empty backpack. Please take care.
Weir Apr 15 @ 3:46pm 
Are we meant to find zombie skins? I found a couple on the floor in a clothing store in Lousville. Blue Female Zombie Skin and Blue Male Zombie Skin. I also found a skeleton skin on a skeleton corpse (Skele body).
Avery Apr 10 @ 10:06pm 
How can I get rid of a few backpack slots? I have several mods that add to the hotbar, and it's going off screen.
SammyB6 Apr 10 @ 11:41am 
Hi, um... I cannot find the link for AuthenticZBackpacks+ branch, anyone knows where is it?
扶苏 Apr 10 @ 3:48am 
这个模组会导致游戏错误
Learysmalls Apr 9 @ 7:56am 
@jghomeimprovements i found out how to do it... the second video on this mod page is describing it.
it's in the crafting menu
jghomeimprovements Apr 7 @ 6:36am 
For the life of me, I cannot figure out how to upgrade my backpacks; there is no option when I right-click on them. I have tried numerous backpacks. Am I missing something? I do not see a straightforward guide on how to do it anywhere on the interweb, any help would be appreciated.
Rusty #DopeRust Apr 6 @ 2:39pm 
@RudyTheNinja, that was what? Do you even know what you are talking about? Saying that was a comment from months ago, when the comment doesnt even have 24h, its top notch.

Its because of things like this, that the modders dont update, or dont make mods public, and then the users just "cry" in the comments section i want this or that.

@Authentic Peach, the mod is working fine for me, with 100+ mods active, no errors at all, neither bugs, its doing what is supposed to do, keep the awesome work you do, the future of this mod, can only be bright.

Cheers.
RudyTheNinja Apr 6 @ 2:35pm 
You know what.. That was a comment from months ago cuz I havent played since then so mayb it works now
N I complain bcuz I like this mod, if I didn't then why would I care so much lol
This was the mod, n mayb they updated it to work with AZ since it's a well known/used mod
And I am doing that, cuz I like this mod. But would b nice if I didnt need a whole other mod for backpack attachments to work
Authentic Peach  [author] Apr 6 @ 1:07pm 
@NeoMetalTony Are you using any character model mods? Female or Male?
@Meyar I am planning something, but remember you are talking about compatibility with another mod. That functionality is not vanilla.
@frostyfresh Uh, Yes? What link are you talking about?
@RudyTheNinja What mod are you talking about? If you don't like how my mod works, don't use the backpacks branch, idk why you are just complaining....
@batZie Sounds like a mod conflict, that is not enough info for me to go off of.

@all Come on guys.....Give me better reports than this, please put a little more thought into it. I don't have the time I had before for investigative work. I also barely play this game anymore due to lack of interest and the increased difficulty.
batZie Apr 6 @ 11:08am 
Dunno if conflicting with a setting or other mod but in multi when either of us die the player model changes to a semi nude guy with a guitar on his back.
RudyTheNinja Apr 5 @ 4:21pm 
Doesnt work with backpack upgrades mod since this one deletes the backpack and makes a new one via crafting instead of adding the attachment to the existing pack like Noir does :steamsad:
EJEB Apr 2 @ 10:48am 
I can't attach vanilla water bottle. I can only attach the mod's bottle. I checked this using AuthenticZ and AthenticZBackpacks+ in B42
frostyfresh Apr 1 @ 1:26pm 
Does the lite version still exist? The link above doesnt go anywhere.
Meyar Mar 31 @ 5:31am 
Any chance that the flashlight/belt incompatibility will be fixed?
NeoMetalTony Mar 31 @ 4:29am 
Is there any way to fix how the servbot helmet looks? My characters chin clips through it
Tansient Mar 29 @ 8:16pm 
@Authentic Peach Yes, I'm playing on version 41, I have a suspicion that it's about other mods. Because this problem is not only with your mod, but also with ClothesBox Redux.
Authentic Peach  [author] Mar 29 @ 2:58pm 
I fixed the one in Build 42 already, it would have saved me time for you to say that you were playing in Build 41. That fix will come in the next update.
Lu5ck Mar 29 @ 1:50pm 
You missed the semicolon typos for "item Fat02_Coveralls" in "AuthenticZ_clothing_XXL_models.txt".

ClothingItemExtraOption = Tighten,Wear1XL,
F1re :) Mar 29 @ 9:37am 
Hi, it seems that Item not found: AuthenticZClothing.Bag_B4BMom
Authentic Peach  [author] Mar 29 @ 9:04am 
@Tansient What? I never heard of that. Post some screenshots in a discussion.
Tansient Mar 29 @ 5:37am 
Hello, there is a bug where clothes change color when they are put on, is this problem being solved? (For example, from white to bright green)
Authentic Peach  [author] Mar 29 @ 12:25am 
@all I released a small update to address a bunch of the errors that have accumulated on the mod. Check the patch notes for details, I'll update them later after I get some sleep.