Noita
Minimap
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goki_dev  [developer] Sep 9 @ 9:17pm
Update 20250910
An update focused on general cleanup and UX. There will be another update soon as there are a few things I still want to do.

Hotfix 2
Fix items in your inventory being displayed on the minimap
Fix can't find minimap issues by showing the minimap for 2 seconds at the start when it's set to not render
Fix minimap minimum allowable size to avoid the config button becoming unclickable
Fix? the missing settings issue
Improve Line of Sight edge detection
Optimize terrain by casting rays to quickly skip air

Hotfix 1
Optimize terrain and render times by adding basic deduplication to avoid redrawing similar edges
Optimize terrain by skipping cells with cached angles
Optimize terrain by tracking completely full and completely empty cells and checking them less frequently than cached angle cells
Change default steps per update from 300 to 1000 since performance increased a lot
Change the static settings panel to a draggable window
Fix camera offset when clip edges is disabled
Fix settings being outside their acceptable range

20250910
Add handy buttons for scaling, moving, and locking the minimap
Change a bunch of the underlying code
Change how a handful of the options work
Change where the minimap can be positioned (can no longer be off screen)
Change Line of Sight mode heavily (should just generally be better)
Last edited by goki_dev; Sep 10 @ 3:34pm