RimWorld

RimWorld

Vanilla Traits Expanded
Akkarin Jul 21, 2022 @ 6:07am
wtf? 40% global work speed?
So one of my people seemed to be VERY slow researching despite being 20 intelligence.
looked at his traits, nothing work speed based.
looked at his health, everything 100% and no health conditions.
Eventually looked around a bit more and found his global work speed was 40%...

looking for reason, gear, traits, health nothing.
eventually looked at his info to see "slow worker"
went wtf is that?
It's a hidden health condition...
You literally can't see it anywhere unless you are in dev mode...

Seriously?
If you're going to destroy our characters with stuff like this, at least show us...
Searching for WHY my character is terrible is not fun nor enjoyable.
< >
Showing 1-15 of 21 comments
King of Blades Aug 16, 2022 @ 3:11am 
And why exactly do you think it’s related to this mod?
Akkarin Aug 16, 2022 @ 5:20am 
Originally posted by King of Blades:
And why exactly do you think it’s related to this mod?
Cos it said it was added by this mod?
And i've already seen other people posting about similar "hidden health conditions" added by this mod.
Erdosis Oct 25, 2022 @ 5:23pm 
There isn't anything from this mod that can do that other than rebel, and that's only if you force them to do the thing.

Can you post screenshots, including the pawns trait? And are you using mod designator to see what mod something is from?

Have you tried removing the hediff, does it come back?
Last edited by Erdosis; Oct 25, 2022 @ 5:25pm
Akkarin Oct 26, 2022 @ 6:45am 
Originally posted by NictraSavios:
There isn't anything from this mod that can do that other than rebel, and that's only if you force them to do the thing.

Can you post screenshots, including the pawns trait? And are you using mod designator to see what mod something is from?

Have you tried removing the hediff, does it come back?
This is 3 months old...
removing this mod fixed the problem but no, i can't post screenshots cos this was ages ago lol.
Uhh the the mod i'm using to see what mod stuff is from is called "What's that mod"
Midnight Star Oct 26, 2022 @ 11:23am 
Originally posted by NictraSavios:
There isn't anything from this mod that can do that other than rebel, and that's only if you force them to do the thing.

Can you post screenshots, including the pawns trait? And are you using mod designator to see what mod something is from?

Have you tried removing the hediff, does it come back?

Having this issue today. and yes, it comes back. using "Whats that mod" to confirm it is from Vanilla Traits expanded, checked the mod options but Slow Work is not there so i cannot turn it off either.
Midnight Star Oct 26, 2022 @ 11:26am 
Here is an image, ignore the colors, HDR does not like screenshots https://i.imgur.com/AqXYoNG.png
Midnight Star Oct 26, 2022 @ 11:55am 
Originally posted by Midnight Star:
Here is an image, ignore the colors, HDR does not like screenshots https://i.imgur.com/AqXYoNG.png

After some research this is caused by the incredibly stupid "Submissive" trait that "Slows down work unless they are forced" which means unless you constantly micro ("Right click-> Force" every single task) your pawn they have 60% slower global work speed which is insane.
Scythe Oct 29, 2022 @ 11:51am 
Just here to add-on my submissive traited guy also had this
Erotic Walrus Nov 1, 2022 @ 9:06am 
I have found the issue.

In the file : C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2296404655\1.4\Defs\HediffDef\Hediffs_Local_Misc.xml

<?xml version="1.0" encoding="utf-8" ?>
<Defs>

<HediffDef>
<defName>VTE_SlowWorkSpeed</defName>
<label>slow work</label>
<labelNoun>slow work</labelNoun>
<description>slow work</description>
<defaultLabelColor>(1,0,0.5)</defaultLabelColor>
<stages>
<li>
<becomeVisible>false</becomeVisible>
<statFactors>
<WorkSpeedGlobal>0.4</WorkSpeedGlobal>
</statFactors>
</li>
</stages>
</HediffDef>

Did not feel safe deleting the entire block of code, but changing the line
<WorkSpeedGlobal>0.4</WorkSpeedGlobal>
to
<WorkSpeedGlobal>1.0</WorkSpeedGlobal>
made it so that even with the hidden health condition, it does not have any actual affect on the pawns.
Last edited by Erotic Walrus; Nov 1, 2022 @ 9:06am
zayden Nov 20, 2022 @ 6:03pm 
...do you guys not read trait descrptions? did you guys not realize that you can also disable traits from the menu? lol.
Midnight Star Nov 21, 2022 @ 9:13pm 
Originally posted by Zuncle:
...do you guys not read trait descrptions? did you guys not realize that you can also disable traits from the menu? lol.

It was unclear that the "Submissive " trait would slow work by such an obscene degree. It did not say "Pawns will work vastly slower" or anything. Cutting over half your work speed as a negative trait without making that clear, especially when the hediff claims it's from a different trait (Rebel) that your pawn does not even have, it's incredibly frustrating.
Mollie Nov 24, 2022 @ 9:49am 
Originally posted by Midnight Star:
Originally posted by Zuncle:
...do you guys not read trait descrptions? did you guys not realize that you can also disable traits from the menu? lol.

It was unclear that the "Submissive " trait would slow work by such an obscene degree. It did not say "Pawns will work vastly slower" or anything. Cutting over half your work speed as a negative trait without making that clear, especially when the hediff claims it's from a different trait (Rebel) that your pawn does not even have, it's incredibly frustrating.

if you actually read through what mods do without mindlessly clicking download, you wouldn't have this issue
Midnight Star Nov 25, 2022 @ 10:47pm 
Originally posted by Mollie:
Originally posted by Midnight Star:

It was unclear that the "Submissive " trait would slow work by such an obscene degree. It did not say "Pawns will work vastly slower" or anything. Cutting over half your work speed as a negative trait without making that clear, especially when the hediff claims it's from a different trait (Rebel) that your pawn does not even have, it's incredibly frustrating.

if you actually read through what mods do without mindlessly clicking download, you wouldn't have this issue


The Description just says "Lower" unlike Rebel, which states the 60% reduction. It seemed to me like it would be a minor penalty since you must perform an RTS level of Micro-management to counteract it.
RenegadeFish Jun 23, 2023 @ 6:25pm 
I'm having this problem right now. My pawn doesn't even HAVE the submissive trait, during the initial landing generation I took it off them with Character Editor (since I always edit my starting pawns), but they still have the hidden hediff under their medical tab. I even tried disabling the Submissive trait in options, and that didn't work either. Kinda annoying
Molay Oct 24, 2023 @ 3:54am 
2
So, for anyone looking how to fix this. You need character editor.
There will be a hidden hediff if you had submissive on the pawn at any point before, including character creation. That hediff remains if you remove submissive.

How to fix it? Add the submissive trait to the pawn. Then force the pawn to do work. Check it's global work speed, the hediff will disappear while it's doing that forced work. Pause game, remove submissive. Voila, the hediff will not reapply after the forced work is done.

TLDR: Add submissive, force to do work, while forced to do work, remove submissive.
< >
Showing 1-15 of 21 comments
Per page: 1530 50