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And i've already seen other people posting about similar "hidden health conditions" added by this mod.
Can you post screenshots, including the pawns trait? And are you using mod designator to see what mod something is from?
Have you tried removing the hediff, does it come back?
removing this mod fixed the problem but no, i can't post screenshots cos this was ages ago lol.
Uhh the the mod i'm using to see what mod stuff is from is called "What's that mod"
Having this issue today. and yes, it comes back. using "Whats that mod" to confirm it is from Vanilla Traits expanded, checked the mod options but Slow Work is not there so i cannot turn it off either.
After some research this is caused by the incredibly stupid "Submissive" trait that "Slows down work unless they are forced" which means unless you constantly micro ("Right click-> Force" every single task) your pawn they have 60% slower global work speed which is insane.
In the file : C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2296404655\1.4\Defs\HediffDef\Hediffs_Local_Misc.xml
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HediffDef>
<defName>VTE_SlowWorkSpeed</defName>
<label>slow work</label>
<labelNoun>slow work</labelNoun>
<description>slow work</description>
<defaultLabelColor>(1,0,0.5)</defaultLabelColor>
<stages>
<li>
<becomeVisible>false</becomeVisible>
<statFactors>
<WorkSpeedGlobal>0.4</WorkSpeedGlobal>
</statFactors>
</li>
</stages>
</HediffDef>
Did not feel safe deleting the entire block of code, but changing the line
<WorkSpeedGlobal>0.4</WorkSpeedGlobal>
to
<WorkSpeedGlobal>1.0</WorkSpeedGlobal>
made it so that even with the hidden health condition, it does not have any actual affect on the pawns.
It was unclear that the "Submissive " trait would slow work by such an obscene degree. It did not say "Pawns will work vastly slower" or anything. Cutting over half your work speed as a negative trait without making that clear, especially when the hediff claims it's from a different trait (Rebel) that your pawn does not even have, it's incredibly frustrating.
if you actually read through what mods do without mindlessly clicking download, you wouldn't have this issue
The Description just says "Lower" unlike Rebel, which states the 60% reduction. It seemed to me like it would be a minor penalty since you must perform an RTS level of Micro-management to counteract it.
There will be a hidden hediff if you had submissive on the pawn at any point before, including character creation. That hediff remains if you remove submissive.
How to fix it? Add the submissive trait to the pawn. Then force the pawn to do work. Check it's global work speed, the hediff will disappear while it's doing that forced work. Pause game, remove submissive. Voila, the hediff will not reapply after the forced work is done.
TLDR: Add submissive, force to do work, while forced to do work, remove submissive.