Crusader Kings III

Crusader Kings III

[v1.12.5] TIP Vol. II
-sb- zveroboy  [developer] Dec 13, 2022 @ 7:02pm
TIP v4.7 changelog
v4.7

--- General

- compatibility update for the v1.8.1 patch
- added Wadaadism as a Muslim faith
- added Druidism as a Celtic flavour name for the Esotericism tenet
- increased the build gold cost bonus for the Materialism tenet from -10% to -20%
- prohibited cultures from hybridizing with the Witenagemot, Ting-Meet and Strong Kinship traditions (i.e. mixing them)
- changed Coptic Christianity from Pluralist to Righteous
- made some tweaks to Waaqism
- changed Somalia from Ash'arism to Wadaadism and increased the number of Muslim rulers in 1066
- improved a few tooltips
- various minor fixes
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-sb- zveroboy  [developer] Jan 18, 2023 @ 2:57pm 
v4.7b

--- General

- added a couple of new death reasons
- added Rollo's brother Grimr (Gurim) as a Norse adventurer and connected them to possible father Kettil 'Flatnose'
- added Rollo's daughter Cadlinar
- added religious exemption vassal contracts for the Gideon dynasty rulers in 867 and 1066
- added Jathedar as a custom title name for rulers of the Sikh Empire
- added Menumorot Biharid as duke of Bihar (867) and added his daughter as wife of Zoltán
- added a Melingoi Slavic pagan count of Messenia (867)
- added a new cadet branch for the Bulanids (Zebulunids)
- added Zebulun Zebulunid as duke of Khazaria (867) and married him to Yeldem Ashina
- added Richard de Saint-Sauveur as count of Avranches (867)
- added Erchempert as bishop of Bayeux (867)
- split the Li and Zhao dynasties from the Tuoba dynasty
- made Pesaro start as a city rather than an empty holding
- made Leszek Piast a bit older so he's now alive in 867
- updated the spread of the Athari faith in Arabia
- updated the spread of the Alawite faith in Syria
- Oghuz courtiers will now spawn as either Maturidi or Tengri (867) / Alevi (1066)
- updated the 'Saqaliba Settlers' event to use Polish rather than Russian culture (as it doesn't exist in 867)
- Dyre the Stranger now starts with the Adventurer trait (867)
- John Italos now starts as a false convert (1066)
- corrected the Magyar name Liüntika and linked it to Levente
- switched the baronies of Limburg and Wiesbaden so they're in the correct place
- changed Khalsa Sikhism from Fundamentalist to Righteous
- changed the Takht-i-Sangin holy site to Derbent for Arewordik
- changed the Takht-i-Sangin holy site to Baghdad for Khurramism
- renamed Suffragan Bishop to Chorbishop
- fixed the 'Addressing the Corruption' court event so that you can no longer delegate to your Steward if they're the one asking for help
- fixed the 'A Courtier Scorned' court event so that the Jester position is only given with Option C
- fixed some incorrect spouse skill trait triggers
- fixed an issue with the AI ignoring war targets and getting caught in a siege loop
- fixed a tooltip on a Fund Inspiration event option
- fixed a Jewish Science event not properly granting the Novice Physician trait
- fixed a few event text typos
- fixed a couple of barony names
-sb- zveroboy  [developer] Apr 4, 2023 @ 6:42pm 
v4.7c

--- General

- compatibility update for the v1.8.2 patch
- added a custom tooltip to the Adopt Feudal Ways decisions to specify that doing so will normally block raiding
- added a couple of attempted fixes to stop Louis II making Provence his primary title (867)
- added a third personality trait to Michael the Drunkard (867)
- added some traits and a wife to Roussel de Bailleul; now starts as a friend and courtier of Roger Bosso (1066)
- added the loyal trait to a number of suitable characters
- added the Melitenes dynasty as a playable Paulician realm between the Byzantines and Abbasids (867)
- updated the 'Saqaliba Settlers' event to use Ilmenian culture before 950 and Russian after
- the AI should now be more likely to use the Promote Culture council task if it has the Ostsiedlung cultural innovation
- the AI should now be more likely to convert Prussia and the Baltic if it is a Central Germanic culture with the Ostsiedlung cultural innovation
- fixed a scripting issue when forming Bohemia
- fixed a typo in the 'Feud: A Tiresome Affair' event
- fixed a missing scope in a sibling event
- fixed Sicilian culture not firing correctly in Maghrebi provinces
- fixed Abdul-Rahman and his friend Yusuf not having education traits in 867
- fixed Wadaadism being missing from the list of faiths giving piety and fervor gain bonuses when uniting Africa
- fixed the shy trait being listed twice for court tutor aptitude malus
- fixed an artifact war cycle by removing house claims from artifacts lost in duels
- fixed a duel within the 'The Enemy Within' event missing success values
- fixed a few event text typos
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