Crusader Kings III

Crusader Kings III

208 ratings
[v1.12.5] TIP Vol. II
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File Size
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72.170 MB
Oct 28, 2020 @ 2:50pm
Apr 19 @ 11:22am
114 Change Notes ( view )

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[v1.12.5] TIP Vol. II

Description
Welcome to TIP Vol. II

Warning! This mod is designed for the v1.12.5 (Scythe) version of the game.

The aim of this mod is to improve the history database, correct bugs and localization errors, and add new and interesting content to the game - this includes new historical playable characters, new counties and duchies in Europe, and new religions and cultures.

I've been posting suggestions and bug reports steadily since the game was released, and those have formed the bulk of the content so far, alongside interesting ideas and fixes posted by other members of the CK III community.

For a broader overview of featured content and changes, please see the Features thread in the Discussions tab above.

I hope you enjoy TIP. Please feel free to post any feedback or suggestions below.

Important!

Due to the wide array of changes and additions in TIP, it is not compatible with most other gameplay mods. Whilst certain aesthetic mods are fine, using TIP with a mod that adds or changes vanilla gameplay mechanics is very likely to break one or both mods.

Please do not ask me questions about mod compatibility, and do not report any problems if you have any other mods enabled. Thank you.
Popular Discussions View All (59)
842
Apr 23 @ 5:50am
Suggestions
Daves500
75
Apr 23 @ 1:26am
Feedback & bug reports
-sb- zveroboy
2
Feb 26 @ 3:42pm
TIP v5.2 changelog
-sb- zveroboy
1,055 Comments
-sb- zveroboy  [author] Apr 19 @ 11:28am 
Okay, v5.4 is up - this is one of the biggest updates I've ever done, and it ended up taking over a month. I've added a lot of stuff from the to-do list, as well as a bunch of suggestions that have been posted here. There's a lot in this one, although the bulk of the update is a revamp of the Byzantine Empire in both scenarios, and a lot of associated content relating to that.

I hope you enjoy what's been added. It was certainly a lot of work.
-sb- zveroboy  [author] Apr 9 @ 4:59am 
Possibly - I'll have to look into it. I've modded most things in this game, but one of the few things I haven't done is physically modified the map; this is why (for example) the Andaman Islands aren't playable (yet), even though it's something I'm not opposed to adding. I'd also like to add Great Permia to the map; it was in CK2 as I recall, but the region is wasteland in CK3.

I'd have to speak to someone who's done map modding.
Irisiane Apr 9 @ 3:50am 
Would you consider a truncated map? I'd love to keep playing with your historical depth while enjoying future DLC that is relevant to Europe and the Mediterranean coast.
-sb- zveroboy  [author] Apr 9 @ 1:23am 
Appreciate the kind words, thanks. I'm currently working on a huge Byzantine update which will be ready soon.

I understand the issue with not wanting to roll back, it's just that the game is going in a direction which increasingly disinterests me, and I'm not willing to put the effort into an 1178 revamp, let alone expanding the map across Asia. Frankly, I think that should be a different game, and I think it will kill performance. They should probably rename the franchise at this point.

Anyway, this mod is here for those who want to play it, and I will continue to support it. I read all suggestions and have incorporated *a lot* of them in the upcoming update.

I've considered updating to Crown (and still might), but that'll be it.
thehogshotgun Apr 8 @ 5:44am 
Big fan of the mod, appreciate all the work done to cultures (especially hybrid names!)

Looking forward to the next release, man is it rough playing 12.5 after stuff like the crown patch lol
MechaShadowV2 Mar 17 @ 1:07am 
@Ġedryht of Wōden having that problem too, even tested it with nothing but the no nudity mod, and it has the same prob. guess something in n update is broken
-sb- zveroboy  [author] Mar 16 @ 1:20pm 
Okay, v5.3 is up.
-sb- zveroboy  [author] Mar 16 @ 7:36am 
This mod is compatible with the version in the mod title.
Ġedryht of Wōden Mar 16 @ 4:19am 
It interacts very strangely with my modlist. The page when selecting the historical starts has broken, messed up GUI not allowing me to choose anything outside of 1066.
I'll test it later cause I'm testing a billion other things right now.
Ġedryht of Wōden Mar 16 @ 3:57am 
@SirBobbyTheOwl
I already formed the Vandal kingdom as Haesteinn without knowing this mod exists.
Try the mod Wulþus Gutþiudō if you want to see Vandal culture.
In fact I'm testing to see if this is compatible with my modlist right now.