Crusader Kings III

Crusader Kings III

[v1.12.5] TIP Vol. II
-sb- zveroboy  [developer] Apr 26, 2021 @ 6:22pm
TIP v3.0 changelog
v3.0

--- General

- raiding is now enabled if you have the Warmonger tenet or a regional innovation that unlocks raiding overseas
- reduced the Fecund trait fertility modifier from +50% to +25%
- increased the Sterile trait fertility modifier from -50% to -75%
- male Witches are now called Warlocks
- added appropriate religious flavour names to several traits
- added some new tenet and doctrine triggers
- added some new character modifiers for various decisions/tenets
- summer is now defined to include August, meaning the period for summer feasts/festivals is now a month longer
- added new MaA icons for Cataphracts, Fanti da Mar, Goedendag, Gothic Infantry, Mamluks, Sarawit and Mountain Warriors (thanks to Veag!)
- updated a load of minor database files


--- Coats of Arms

- added two new CoA elements
- added a new CoA for the county of Maldives
- added a new CoA for the duchy of The Maldives
- added new CoAs for the Rashtrakuta, Pratihara, Zhang and Mojmírid dynasties
- rewarded Halfdan Whiteshirt with his new CoA on the bookmark screen


--- Cultures

- added the Hunnic Legacy, Tsikhe Forts, Paradise Gardens, Burning Javelins, Kheshig, Siiddat and Devshirme cultural innovations
- added the Torguud (light cav), Khevtuul (archers) and Janissaries (skirmishers) MaA regiments
- the Visigothic Codes cultural innovation is now available to... Visigoths!
- the War Paint cultural innovation now also provides +10% dread gain
- the Heraldry civic innovation now also unlocks the Create Cadet Branch decision (now locked by default)
- Basque pagan courtiers now have a chance to spawn with the Witch trait
- Celtic culture and Celtic pagan courtiers now have a chance to spawn with the Poet trait
- Indian (Dravidian/Indo-Aryan) courtiers can now spawn as Ajivika, Charvaka or Ajnana
- Afghan courtiers can now spawn as Zunist (867)
- Avar culture now starts with the Hunnic Legacy innovation unlocked
- Daylamite culture now starts with the Burning Javelins innovation unlocked
- Persian and Assyrian culture now start with the Paradise Gardens innovation unlocked
- Hungarian culture now starts with the Royal Prerogative innovation unlocked (1066)
- Sami culture now starts with the Siiddat innovation unlocked (1066)
- standardized the Mountain Warriors MaA regiment bonuses relative to normal infantry
- the Basque AI should no longer feel compelled to switch to Equal inheritance law
- updated some MaA AI values


--- Map

- added the duchy of The Maldives
- updated a couple of map database files for the addition of the new title


--- Decisions

- added a decision to Adopt Roman Traditions
- added some Eastern faith flavour names for the Attempt Suicide decision
- the Mend the Great Schism decision can no longer be taken before 1054
- increased the Disavow the Truth decision's piety hit
- re-enabled the Restore the Kingdom of the Isles decision (TIP) with tweaked requirements
- elevating Mann & The Isles (DLC) now requires either Viking OR Adventurer trait; forming either will disable the other


--- Localization

- added a new name
- added three nicknames
- added some new custom title localization for Sicily and Hungary
- added some new holy order names
- added numerous text and tooltip improvements (events, decisions, modifiers, tenets, etc.)


--- Religions

- added a new Sramanic religion group (Ajivika, Charvaka and Ajnana faiths)
- added Roman, Eleusinian and Sol Invictus as Greco-Roman faiths
- added Sarvastivada, Vibhajyavada and Pudgalavada as Buddhist faiths
- added five new religious tenets: Exaltation of Pain, Fatalism, Materialism, Prosperity and Skepticism
- added 17 new holy sites
- replaced the Communal Identity tenet with Ritual Hospitality for Hellenism
- replaced the Ritual Celebrations tenet with Sanctity of Nature for Ari Buddhism
- changed the Purang holy site to Zêtang for Nangchos Buddhism
- changed the Cologne holy site to Oxford for Lollardy
- changed the Canterbury holy site to Lyon for Waldensianism
- changed the Alexandria holy site to Philippopolis for Paulicianism and Bogomilism
- the Unrelenting Faith tenet now also makes Zealous a virtue and Cynical a sin (x2)
- the Sanctioned False Conversions tenet now also provides +1 Learning/+1 Intrigue and makes Contrite a sin
- the Sun Worship tenet is now available to Greco-Roman pagans as well as Zunbils
- the Literalism and Legalism tenets are now mutually exclusive
- updated some triggers and flavour text for a few tenets
- added appropriate flavour names for various religious tenets
- added updated icons and localization for the Greco-Roman faiths
- added additional unique ruler transition localization for the Greco-Roman and Dualist faiths
- added some extra Basque and Celtic pagan flavour text
- added new holy war script values for Ari Buddhism and the Sramanic faiths
- updated various religious events and decisions for the new faiths and tenets
- updated some heresy events for the new faiths


--- Bug Fixes

- fixed AI spouses being more, rather than less, inclined to cheat on partners they love
- fixed a load of vanilla pilgrimage events never being used due to bad copy-paste errors
- fixed a typo in the Kinslaying doctrine that messed up its cost
- fixed a typo in the Pacifism tenet that messed up its cost
- fixed a Spanish dynasty name not being localized properly
- fixed some rogue Armenians not correctly being set to change to Georgian culture
- fixed an egregious instance of Malcolm Canmore being denied an L in his name
- fixed Hellenic paganism having the Roman form of its Household god name
- fixed Emperor Elagabalus being a woman (yes, but still...)
- fixed the Roman Illyricum custom region not including Tyrol
- fixed some instances of dynamic text using the wrong gender or plural forms
- fixed some more lazy database errors in vanilla


--- History

- Harald Hardråde now has a unique version of his nickname, rather than the generic Hard Ruler version being renamed
- Raven-Flóki now has his nickname and a couple of extra personality traits
- the ruler of the Maldives has now been promoted to duke
- set the kingdoms of Bavaria, Burgundy, East Francia, Italy and Lotharingia to Male only succession
- various Roman characters are now correctly represented as Roman pagan or Sol Invictus rather than Hellenic (Greek) pagan
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-sb- zveroboy  [developer] May 5, 2021 @ 1:36pm 
v3.0b

--- General

- added Brythonic as a Celtic pagan faith
- added three new holy sites
- added three new holy orders
- added some extra Celtic pagan flavour text
- added Basque and Celtic pagan flavour names for Court Chaplains
- added new CoAs for the duchy of Abkhazia and a few nearby counties
- added a new CoA and motto for the Zunbil dynasty
- added Zunism to several counties in Kabulistan (867)
- added improved localization to various tenets and decisions
- added a new religious tenet: Sanctioned Witchcraft (and some flavour names for it)
- added some new tenet and doctrine triggers
- added decisions to Embrace Witchcraft (Sanctioned Witchcraft tenet), Return to the Old Ways (Basques) and Embrace the Sun (Zunbil dynasts)
- replaced a couple of +0.1 Health holy site modifiers with less OP alternatives
- replaced the Esotericism tenet with Syncretic Folk Traditions for Kabarism
- replaced the Ritual Celebrations tenet with Sanctioned Witchcraft for Euskal
- made the Boulogne a cadet branch of the Vlaanderen dynasty
- gave Bernard of Italy the Bastard Founder trait
- Germanic pagan Witches are now called Seers
- the Disavow the Truth and Embrace Cannibalism decisions now also generate stress and require you to be an adult
- the AI should now be less zealous in converting Basque pagan provinces if its top liege is Christian
- various Pictish characters are now represented as Brythonic pagan rather than Gaelic pagan
- updated the Visigothic culture split event to use all relevant cultures
- fixed Upper and Lower Silesia having one another's CoA
- fixed the Unite the Slavs decision trying to fire an incorrect event ID
- fixed a few baronies in Slovenia having incorrect/modern names
- fixed the Byzantine CoA sometimes defaulting to the normal version (867)
- fixed a couple of instances of château missing its circumflex
- fixed the French name Héloïse missing its diaeresis
- fixed the Tanistry trigger not including the Brythonic culture group (the text says it does, so...)
- fixed some Iranian culture group localization being flagged in the error log
-sb- zveroboy  [developer] May 7, 2021 @ 9:04am 
v3.0c

--- General

- added Atharism as a Muslim faith
- added one new holy site
- added a religious text reference for Sethianism
- changed the Alexandria holy site to Kerch for Kabarism
- changed the Semien holy site to Itil for Kabarism
- changed Kabarism's marriage doctrine to Consorts & Concubines
- changed Kabarism's bastardy doctrine to Legitimization
- tweaked the description of Kabarism
-sb- zveroboy  [developer] May 13, 2021 @ 6:15am 
v3.0d

--- General

- added Borboritism as a Dualist faith
- added a new religious tenet: Blood Sacrament
- added some new tenet and doctrine triggers
- added decisions to Embrace Deviancy (Blood Sacrament tenet) and Ritually Cannibalize (Ritual Cannibalism tenet)
- added new Pilgrimage bonuses to the Ritual Cannibalism and Syncretism tenets
- added the Great Mosque of Kairouan as a special building
- added Jajjapa Hunas as count of Mohadavasaka (867) - moved Dhanika Paramara to Vadodara
- added Devagupta Gupta as count of Simaramapura (867)
- the Sacred Childbirth tenet now also makes Pregnant a virtue (x8)
- the Unrelenting Faith tenet now also gives +5 controlled province advantage
- the Sun Worship tenet is now available to Kushite pagans as well as Zunbils and Greco-Romans
- Saka and Tocharian courtiers can now spawn in the Tarim basin
- added a new CoA element
- added the county of Balanjar (split from Derbent) and a CoA for it
- added a load of new custom title localization for Khazaria (thanks to Veag!)
- added new CoAs for the Gupta, Hunas and Shahi dynasties
- renamed the barony of Prague to Praha
- renamed the duchy of Ciscaucasia to Dagestan
- renamed the kingdom of Caucasus to Caucasia
- fixed a couple of issues with the Meditate in Seclusion decision
- fixed Ortok Ortokid not being connected to his father (1066)
- updated some heresy events for the new faith
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