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Berber cultures raiding overseas with the added innovation is disabled with Clan government. It's a bit hard to find a coastal tribal Berber realm in either start date. Should Clan governments be able to raid? I've seen this solution in another mod.
Something seems to be removing the Northern Lords dynastic legacies for Ylfing dynasty in 1066. I think it must be the Norse-Gaelic culture of the dynastic head.
Something small from vanilla this mod might cover is Robert the Old of Burgundy in 1066 not having a claim on France. I'm sure he did back in CK2.
Anyway, enjoying the feel of this mod.
Many thanks for your feedback! :)
I'll take a look at Clan governments being able to raid - makes sense I suppose.
Norse-Gaels aren't supposed to be able to raid - they're not in the North Germanic group, and they weren't really a raiding culture. They sort of mixed in with the Irish and settled down somewhat.
Robert not having a claim is WAD - it says in the game files it's removed because he traded his claim on the throne for the duchy of Burgundy. I suppose I could re-add it, although you should inherit France anyway if you kill off Philip and Hugh (because Robert's family are a cadet branch).
Speaking of, I was looking into your character additions in Iceland, and noticed Flóki only has one personality trait. Another point that would be nice would be to add a "Raven" nickname to him. I appreciated the context of Ketill Flatnose's nickname
I disabled my original version when the Northern Lords was released, because Paradox added their own version of the decision. You can actually still take the decision, but you need to disable the DLC first. I'll see about re-enabling it in the upcoming version, by having either decision generate a flag that disables the other.
Regarding CK start dates, Estonia was an integral part of the Norse world and everything produced in Estonia by Estonians was archeologically indistinguishable from eastern Scandinavia which makes sense as the Estonians had been seafarers since the Bronze Age with close contacts with Scandinavia.
The Balts had a different culture, way of life, ethnicity, language, religion etc. Lumping Estonians into a Baltic Empire does not make sense in any point of history, especially in the CK start dates.
Did I also mention that the Estonians are Balto-Finnic people and Estonia is the proto homeland of Balto-Finnics? This means that you placed the core Finnic area into a Baltic Empire while in the CK era.
I'm a little bit agitated because I'm 90% sure that this is some sort of meme joke as anyone who studied Northern-European history in university (I did) would never place Estonia together with the Balts in any form. Heck, even Latvia was majority Finnic in 867AD.
I just find it funny that someone makes a historical accuracy mod but then makes empires that are based on the 2021 AD geopolitical situation and actually decreases the historical accuracy of the vanilla situation where k_Estonia is in e_Scandinavia for extremely logical reasons.
So, do you actually have any reasoning to put Estonia into Baltic at all? As historically it doesn't make any sense starting from archaeology as it starts with a.
My answer here is the same as my answer there. I'm not going through this with you again - if you don't like it, play vanilla.