Sid Meier's Civilization V

Sid Meier's Civilization V

Runescape's Gielinor
Taranack☂  [开发者] 2014 年 2 月 11 日 下午 4:33
Potential Civs for the map
I want to hear suggestions for what potential civs there could be. My current ideas are here:
https://docs.google.com/document/d/1jzwHWJ1ovglW6cV1THzUF2DN-ngq038WJdYhs82DK8g/edit?usp=sharing
I would like to see yours!
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Grampipon 2014 年 2 月 12 日 上午 4:39 
Cave Goblins should be a civ. Man but I loved the quest line... Check out their actual name though, was something with a D.
Novena 2014 年 2 月 12 日 上午 6:07 
Its written dorgeshuun
Avant ϟ Guard 2014 年 2 月 12 日 下午 1:18 
Gnomes, Orges (Or Bandos), White Knights (or Saradomin?), Demons/Zamorak, Black Knights, Cave goblins (as mentioned above), Sea slugs (or whatever they were called), Elves (Seren), Wizards as their own factions?
BOT Austin 2014 年 2 月 13 日 上午 9:53 
Play as Varrock, Falador, and Lumbridge.
An Eco-Friendly Grown Rock 2014 年 2 月 13 日 上午 10:46 
How about the actual countries of Runescape, Misthalin (capital: Varrock), Asgarnia (capital: Falador), Kandarin (capital: Ardougne), Morytania (capital: Meyerditch), Fremmenik Isles (capital: Rellekka), Kharid Desert (capital: Al-Kharid), Tirrawn (capital: Priffindas) and Karamja (capital: Shilo Village).
Chaosllama 2014 年 2 月 13 日 下午 5:53 
引用自 Mads the Great
How about the actual countries of Runescape, Misthalin (capital: Varrock), Asgarnia (capital: Falador), Kandarin (capital: Ardougne), Morytania (capital: Meyerditch), Fremmenik Isles (capital: Rellekka), Kharid Desert (capital: Al-Kharid), Tirrawn (capital: Priffindas) and Karamja (capital: Shilo Village).
That.
Freedom-Ale Eh? 2014 年 2 月 13 日 下午 7:16 
Originally posted by Mads the Great:
How about the actual countries of Runescape, Misthalin (capital: Varrock), Asgarnia (capital: Falador), Kandarin (capital: Ardougne), Morytania (capital: Meyerditch), Fremmenik Isles (capital: Rellekka), Kharid Desert (capital: Al-Kharid), Tirrawn (capital: Priffindas) and Karamja (capital: Shilo Village).
Yes That.
999uuu1 2014 年 2 月 13 日 下午 7:43 
Well technically, Al Kharid is independent from the rest of the Kharidian desert.

Maybe add Pollineveach and Nardah as city states?
Taranack☂  [开发者] 2014 年 2 月 13 日 下午 7:46 
I like the list, but there are two things wrong with it. First, there must be 2 more civs in order to make it a huge map. Second, I feel aradougne would have too much land (which could be fixed by adding the two other civs there) Other then that, the list is good.
An Eco-Friendly Grown Rock 2014 年 2 月 14 日 上午 8:29 
Maybe Feldip Hills and Seer's Village + Catherby as the last two civs
ElvenTreeSap 2014 年 2 月 14 日 上午 11:48 
Why not have the city states include the guilds?
AlphaSheep 2014 年 2 月 15 日 上午 5:03 
引用自 Mads the Great
How about the actual countries of Runescape, Misthalin (capital: Varrock), Asgarnia (capital: Falador), Kandarin (capital: Ardougne), Morytania (capital: Meyerditch), Fremmenik Isles (capital: Rellekka), Kharid Desert (capital: Al-Kharid), Tirrawn (capital: Priffindas) and Karamja (capital: Shilo Village).
This sounds like an awesome idea!!!!!
Aeolus Winds 2014 年 2 月 15 日 上午 11:59 
How about, just an idea for some unique things for the civs.
Varrock: Grand Exchange, replaces Palace, +50% gold.
Asgarnia: White Knight Castle, replaces castle, +25% construction when building melee units
Kandarin: Trade Centre, replaces market, trade routes can travel 50% further
Morytania: Vyrewatch, replaces pikemen, has 4 movement, and is a hovering unit
Fremmenik Isles: Long hall, replaces armoury, +30xp instead of +15
Kharid Desert: Camel farm, replaces caranvasary, does the usual, but also adds 25% to building mounted units
Tirrawn: Crystal range, replaces barracks, +25% to building range units
Karamja: Tribal spearman, replaces spearman, can move through terrain easily, and can chop forests, jungles and marshes.
Penguins, don't forget the penguins!
Don't forget the Monkeys either!
Here's a complete list of races for reference:
http://runescape.wikia.com/wiki/Category:Races
I would make tutorial island a civ
a posssible special could be all units get +15 xp (or more)
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