RimWorld

RimWorld

ReGrowth 2
World Map Beautification Project, does not work for me.
Is this bugged at the moment?
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Showing 1-6 of 6 comments
Rohzdear Aug 11 @ 5:16pm 
Same, the better textures for the world map seem to be not working, even when enabled.
Rohzdear Aug 11 @ 6:26pm 
Specifically, the error involved seems to be:

[Map Mode Framework] BiomesKitWorldLayer [ReGrowthCore] not found. Render patch not applied.
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch3(System.String)
[Map Mode Framework, MapModeFramework.dll] MapModeFramework.Core.Error(System.String text)
[Map Mode Framework, MapModeFramework.dll] MapModeFramework.ModCompatibility.PatchWorldLayer(System.String assemblyName, System.String worldLayerName, System.Func`2[MapModeFramework.DrawSettings,System.Boolean] setting)
[Map Mode Framework, MapModeFramework.dll] MapModeFramework.ModCompatibility.ApplyPatches()
[Map Mode Framework, MapModeFramework.dll] MapModeFramework.ModCompatibility.GetAssemblies()
[Map Mode Framework, MapModeFramework.dll] MapModeFramework.Core.<.ctor>b__4_0()
[Loading Progress, ilyvion.LoadingProgress.dll] ilyvion.LoadingProgress.LongEventHandler_ExecuteToExecuteWhenFinished_Patches+<ExecuteToExecuteWhenFinished>d__2.MoveNext() at /home/runner/work/loading-progress/loading-progress/Source/ilyvion.LoadingProgress/LongEventHandler_ExecuteToExecuteWhenFinished_Patches.cs:155
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.UpdateCurrentEnumeratorEvent()
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.LongEventsUpdate(System.Boolean& sceneChanged)
[Core, Assembly-CSharp.dll] Verse.Root.Update()
[Core, Assembly-CSharp.dll] Verse.Root_Entry.Update()
Helixien  [developer] Aug 12 @ 11:18am 
Because... as said many times in the comments.... its no longer in this mod. It will be its own module later this week.
Deggial Aug 12 @ 12:02pm 
It might be easier, if you scrap it from the mod content list so nobody would have a wrong idea.
Last edited by Deggial; Aug 12 @ 12:03pm
Thale Aug 12 @ 8:01pm 
Maybe update the main mod description if it is no longer part of the mod? Not everyone see the comments especially if they get buried.
kishkuma Aug 15 @ 10:45pm 
Wow yeah I totally missed that. I just read the mod description and thought it was still in. Never even saw the comments about it sorry. :(

Also, the mod option for New World Map Textures, I thought that is what that was.
Last edited by kishkuma; Aug 15 @ 10:46pm
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