Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Pets don't need mood buffs for exemple :D
So yeah, for right now, there's some kind of bug that is making a class randomly be changed into another one.
On the Traits it keeps the trait, for exemple "Keeper". As well with the buffs and debuffs related to.
But, on the skills, it doesn't show the original class abilities, but instead some random class.
Only happened yet on classes added by this mod =x
Edit: Saving the game, closing the game and reloading the save.. Keeper skills are there and no Super Soldier. I.... Don't know why.
Hmm, probably then it's the Prepare Careful. I've been using it to add at least the magical traits when running a "fantasy" style game.
Thanks ;D
Btw, the fact that Explosion leaves me comatose made me laugh my heart out xD
One day i'll try and make the whole Konosuba crew.
e.g. Harbinger & and Monk doesnt work, either the Might or Magic Tab wont show up.
but Psionic & Chroma Mage works, both Might & Magic shows up.