RimWorld

RimWorld

RimThreaded
Catman Feb 3, 2022 @ 4:20pm
Ancient complexes not spawning
only harmony, core, royalty,ideology and rimthreaded

step by step in devmode
1 start new game with randy loosing is fun make new world, take random ideology and colonists (99.9% doesnt matter)
2 open debug actions menu -> Quests -> RelicHunt -> random number
3 on the right switch Dev: Debug ON
4 Generate QuestPart_SubquestGenerator_relicHunt (index=0) untill you get ancient complex quest and then accept it
5 click World -> form caravan -> anywhere -> accept -> error1 # pops up -> after caravan leaves the map ->error2# pops up, and colonist just stands still on the first tile worldMap
6 when colonist arrives at the quest location error3#

errors on github https://github.com/catmanbabnan/catmanbabnan/tree/main
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Showing 1-3 of 3 comments
Mandioca Apr 28, 2022 @ 5:49pm 
Hey man, i had the same issues, but for me it came down to when i used SOS2 mod. Specifically, anytime i tried to land with a shuttle ship to an ancient complex. My way of circumventing this was to land the ship next to the complex and "walk in" with the caravan.
Plutoski Jul 16, 2022 @ 4:28am 
wow i have the same issue, i thought the game was bugging but then enabled dev mode and turned off fog and... there was no ancient complexes in several locations.
Hobbamok Sep 27, 2022 @ 9:12am 
Luckily this can be fixed in a running game, but I'll miss the performance boost. Please notify if it gets fixed
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Showing 1-3 of 3 comments
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