RimWorld

RimWorld

RimThreaded
Conflict with Zombieland
Hi !
It is 26 y.o. of my colony and I just got some issue +grey screen after all this years (I turns off the mod(ZOMBIELAND) and everything works fine. If i turnt it on back - i get this issue again + grey screen
:

Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
at RimThreaded.PathFinder_Patch.InitStatusesAndPushStartNode2 (Verse.AI.PathFinder __instance, System.Int32& curIndex, Verse.IntVec3 start) [0x00120] in <08216f895b4b4c66b9b6902b448df752>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch0(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in<d72310b4d8f64d25aee502792b58549f>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <d72310b4d8f64d25aee502792b58549f>:0
at ZombieLand.Zombie.CustomTick () [0x00030] in <3890924c8d8f4119b9c1627b73cd8afa>:0
at ZombieLand.TickManager+<ZombieTicking>d__26.MoveNext () [0x0010d] in <3890924c8d8f4119b9c1627b73cd8afa>:0
at ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.TickZombies (Verse.TickManager manager, System.Int32 num) [0x00065] in <3890924c8d8f4119b9c1627b73cd8afa>:0
at (wrapper dynamic-method)Verse.TickManager.Verse.TickManager.TickManagerUpdate_Patch0(Verse.TickManager)
at Verse.Game.UpdatePlay () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.Root_Play.Verse.Root_Play.Update_Patch1(Verse.Root_Play)
Verse.Log:Error(String, Boolean)
Verse.Root_Play:Verse.Root_Play.Update_Patch1(Root_Play)

In debug menu it count to 714 then stop "to prevent spam messages"
There was no any grey screen before during all 26 years of the colony.

I disabled RimThreaded and there is no grey screen and issues. But i like RimThreaded it helps a lot in lategame (


They cant work properly togenther ZOmbieland and RimThreaded
Last edited by Chivers S'Jet; Feb 5, 2021 @ 1:06am
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Showing 1-4 of 4 comments
nikos  [developer] Feb 5, 2021 @ 4:59am 
we have reports that zombieland is incompatible. you can track the incompatibility issues here:
https://github.com/cseelhoff/RimThreaded/projects/3?fullscreen=true
Chivers S'Jet Feb 5, 2021 @ 7:23am 
Ohhh. Thx a lot. It is sad but thx
Brrainz Jun 11, 2021 @ 4:04am 
Not sad. Today I released Zombieland 2.2 with support for the upcoming release of RimThreaded. Check out how to get the pre-release to get ZL in full speed!
Chivers S'Jet Jun 11, 2021 @ 8:43am 
Awesome news!
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