RimWorld

RimWorld

RimThreaded
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Major Hoff  [developer] Sep 8, 2020 @ 6:35pm
Incompatibility reports
List any known working/not working mods here
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Showing 106-120 of 131 comments
Any idea if a patch for communicable diseases will be feasible in the near future?
Last edited by Percy The Rover™; Nov 18, 2020 @ 1:29pm
Sergen3 Nov 18, 2020 @ 4:24pm 
I am trying to figured it out if the slow down to 1 tick per sec. is becuse of massive infestation or if its becuse of Insectoids Evolved. i will have to do more testing to find this out.
pgames-food Nov 18, 2020 @ 9:40pm 
hi sergen, if you have devmode enabled, you might see lots of yellow/red errors in the logs when the slowdown is happening (possibly also if you dont have "auto popup log" or "auto pause on error" selected.. (hopefully seeing those errors is half the battle - and then things can be hopefully pinpointed down some more.

for echo, i think that could be another conflicting mod which is causing that... i say this as i have about 150mods and hunting and butchering etc seems to be working. (i still get some other errors as part of the testing, such as if i stay on a quest map and do some actions outside of the build border edge, (but not always), but not any vanishing animals.

+ greets omegaprime :)

echo Nov 19, 2020 @ 3:46am 
Thanks for reply. I`ll try to figure out which mod is causing this. It`s not CE related. It was working fine when I started.

Edit: I loaded some previous saves and the problem is gone. Maybe the save file got corrupted, not sure.
Last edited by echo; Nov 19, 2020 @ 3:57am
epicfloor Nov 19, 2020 @ 7:09am 
I opened a new game with a relatively small mod list, my game just crushed soon as I built a wall, here's the player.log.
https://github.com/GruppyOrange/Rimworld_mod_issue/blob/main/Issue%20with%20Rimthreaded%201
BTW, when I place any building blueprint, the leaves of tree will disappear and reappear from time to time.
Last edited by epicfloor; Nov 19, 2020 @ 7:17am
Yymir Nov 19, 2020 @ 7:42pm 
incompatible with zombieland mod
pgames-food Nov 19, 2020 @ 7:57pm 
hi epicfloor, a new version was released recently which fixed a building bug, if you get a chance to try again (what happens when you try building?

thanks for zombie land info, (have you got any more info about what you experienced?)
(apart from "zombieeeeeees" :)

ok @echo, thats cool......... cool (is there an echo in here?) :lunar2019piginablanket:

Last edited by pgames-food; Nov 19, 2020 @ 7:57pm
epicfloor Nov 19, 2020 @ 9:38pm 
Now it's back to normal, thanks! l'll let you know if there is any further problem.
pgames-food Nov 19, 2020 @ 9:43pm 
ok cool, thanks
136068448 Nov 20, 2020 @ 3:51am 
I try to use this mod with DubsBadHygiene, it seem cause game crash when i try to exit game. remove the badhygiene and test with other mod not cause same problem
Major Hoff  [developer] Nov 20, 2020 @ 5:44am 
Let's try to start using the bug report templates here to consolidate: https://github.com/cseelhoff/RimThreaded/issues/new/choose
Last edited by Major Hoff; Nov 20, 2020 @ 10:21am
wally Nov 23, 2020 @ 2:10pm 
Any plans for adding compatibility for Humanoid Alien Races mod?
Gunseeker Nov 23, 2020 @ 2:33pm 
By the way, fairly sure this mod is incompatible with Crash Landing [v1.2]. (https://steamcommunity.com/sharedfiles/filedetails/?id=2289694750)
It wasn't working with RimThreaded on, and it did start working when I removed RimThreaded

(admittedly, I had other mods on, so this probably needs more testing, but if it starts working after removing it, RimThreaded is probably the cause)
AGP Nov 28, 2020 @ 6:56am 
I was testing with a modlist of about 100 mods, some times CE stop working (the bullets dont hit nothing) dosent matter the load order, alpha animals (pawns become imortal, immobile and act like it dosent exist), [O21] mechadroids stop working (pawns become imortal, immobile and just act like it dosent exist), rimHUD stop working in a certain time and by some reason my rimworld went black screen and i couldnt get a log report (all my work for nothing, damn it)

No reports with PRF, Quarry, ED-ebrasures, misc. robots, misc. robots ++, and all SNS, but SNS seems really laggy with rimthreaded

After a few years in vanilla, the rimworld start to seems buggy, i had a centipede downed and it was simply immortal, after a few years the game crash again, i had to remove de mod for "black screen" reasons, i couldnt get a log (all my work for nothing, again)

I hope this help with something

(I am brazillian, so my english is not the best)
Last edited by AGP; Nov 28, 2020 @ 7:07am
Major Hoff  [developer] Nov 28, 2020 @ 7:19am 
Thanks for the bug report. Let's try to start using the bug report templates here to consolidate: https://github.com/cseelhoff/RimThreaded/issues/new/choose
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