Total War: WARHAMMER II

Total War: WARHAMMER II

Sigmar's Heirs, an Empire Overhaul
Xoudad  [developer] Dec 13, 2020 @ 3:20pm
Reikland Update
Altdorf
The buildings have been customized to fit the lore with either a new name or a landmark chain :
  • Castle Reiksguard (2lvl) unlocking all the order units and Kurt Helborg (requires Swords fo the Emperor)
  • The High Temple of Sigmar (3lvl) is a new chain replacing the cult chain and unlocking Templar knights and Volkmar the Grim
  • The Imperial Palace (4lvl) replacing the PO chain and adding the Altdorf Company if Honour
  • Altdorf Stables (4lvl) that you can upgrade into the imperial ZOO unlocking the Imeprial Griffon Riders
  • The Dwarf Ambassy (2lvl) with the Dwarf Engineers Guildhouse unlocking a balista and warrior, and the Ambassy unlocking a unit of Hammerers bodyguard.
  • Huntsmen have been moved to the Road building, with the new Hunting hounds unit (more to come)

The Great Imperial Dragon

The Great Imperial Dragon is here, a ferocious beast raised from an egg said to have been taken from the deepest cave in the Black Mountains. None but Emperor Karl Franz have ever dared to ride it, for only he has the strength of will to dominate its cold, aloof mind.
  • Unlocked via the Imperial Zoo
  • You will have to choose via an event to either mount the beast for 5 turns or let it sleep, your choice !

Reikland Imperial Dwarfs

Dwarfs are a feature of the Empire’s towns and cities, sometimes comprising as much as 10% of the population. Although they organise themselves in their own guilds and mostly trade with each other, Dwarfs are a linchpin of the economy, providing quality goods and services to those who can afford their prices and needed loans to those who can afford their interest charges.

Their presence in Altdorf is represented via a unique building chain providing Imperial Dwarves soldier and balista. And also via the Ambassador of Karaz-a-Karak, Snarri Thungrimsson, a unique agent buffing both Dwarf units and his own hammerers guard.

Steam Tanks

Only twelve tanks were built, all with varying configurations. Only eight steam tanks remain, the lost four having been destroyed during testing or in battle. Therefor generic steam tanks have been removed from the generic building and replaced by the unique lore variants from the Unique Steam Tanks III mod (required alongside this mod). Each variant has been assigned a province, new Stanks can be build once you get Wissenland as they are now Wissenland Elector Unit.
https://steamcommunity.com/sharedfiles/filedetails/?id=2234604629
You can still have regular access to Stanks via the vanilla buildings on the right buildings section.

Roster

Statetroops remake to come.

Hunting Hounds
The Drakwald Forest is vast and treacherous, and many monstrosities such as Beastmen, Orcs and Minotaurs make their lairs deep within it. These creatures are dangerous and savage, and must be purged from time to time lest their numbers grow out of control.
  • Recruited from the Road chain, similar role to the usual hounds unit :)
  • Custom models by the awesome Willemsen
  • Chance to rampage when the officer is dead
Grand Order of the Reiksguard
The Grand Order of the Reiksguard Knights, formerly known as the Reiklanderguard, are a secular order of knights created and sworn to the protection of the Reikland Imperial bloodline. The Reiksguard Order comprises an elite core of well-trained and well-equipped troops loyal to the Emperor who fight on his behalf.
  • Elite order of the Reiksland, available at the Castle Reiksguard or Reiksforts
  • 1 cav variant + 3 infantry variants + 2 RoR
  • Reiksguard Inner Circle - New RoR - Demis melee cavalry
Knights Griffon
The Order of the Knights Griffon was first founded by Magnus the Pious shortly after the Great War Against Chaos. It was originally created from a hundred of the most courageous members of the Knights Panther who battled to liberate Praag.
  • Demis variants replacing the Demis Knights
  • Available at tier 3 stables for Reikland
  • Chapterhouse located in Nuln
Order of the Fiery Heart
The Knights of the Fiery Heart are a lesser knightly order in service to the Cult of Sigmar, serving as the personal bodyguard of the Grand Theogonist. They often vie with Knights Griffon for political power within the High Temple of Sigmar.
  • Available at the Grand Theogonist's Palace
Knights of Sigmar Fist
While the Knights of the Fiery Heart make up the personal guard of the Grand Theogonist, the Order of the Fist enforce his will across the Empire of man.
  • Replacing the Reikland Elector Unit
  • Hammer and bow infantry, upgradable to cavalry
Order of the Hammer of Sigmar
The Order of the Hammer of Sigmar, also known as the Hammers of Sigmar, was founded in Altdorf shortly after the news of the destruction of Mordheim reached the city. Zealous Lectors of Sigmar encouraged the devout sons of local nobles to join the fledgeling Order. Once assembled, the Lectors sent the Order into the ruins of Mordheim to restore order and keep the faith (and the faithful) alive throughout the turmoil.
  • Sigmar Templar Knights
  • Great Hammer infantry, upgradable to cavalry
  • Available at the Holy temple of Sigmar in Altdorf or any tier3 Sigmar building
Altdorf Company of Honour
The Altdorf Company of Honour, also known as the Sons of the Reik, are a Reikland regiment of highly-trained and highly-equipped troops dedicated to the service of the Emperor and the city of Altdorf.
  • Regiment of Fame (cap 1)
  • Elite halberdiers with a unique ability
  • Available at the Imperial Palace
Imperial Griffon Riders
The Griffon Riders are an ancient Order of Knights, who centuries ago brought back the first clutch of six Griffon eggs from the Southlands as a tribute to the emperor.
  • Regiment of Fame (cap 1)
  • Elite griffon riders
  • Available at the Imperial Zoo
Note in progress
Last edited by Xoudad; Mar 30, 2021 @ 4:24am
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Showing 1-10 of 10 comments
Black Baron Dec 20, 2020 @ 5:49am 
Will this have issues with tier 4 minor settlement mod.
Xoudad  [developer] Dec 20, 2020 @ 5:52am 
It shouldn’t nope
Black Baron Dec 20, 2020 @ 5:57am 
Cool tnx. Props for the mods for empire man. Really well made.
Xoudad  [developer] Dec 20, 2020 @ 7:00am 
Thx buddy !
lego116 Jan 9, 2021 @ 6:31pm 
I only see 1 infantry variant , 1 cav variant and only 1 ror the Reiksguard Inner Circle,
Crazy Android Feb 1, 2021 @ 12:33pm 
Agree, can't recruit the greatsword or halberd variants of the Reiksguard for some reason.
Xoudad  [developer] Feb 1, 2021 @ 3:00pm 
Hint : There are 3 infantry variants and the way to go is in the mod descripton
BigshotLeech Apr 9, 2021 @ 8:30pm 
Why can I only get huntsmen in a city settlement, but not in a village settlement.
Ed. Apr 13, 2021 @ 8:38am 
Hey not sure if this is a bug or not. The Castle Reiksguard only reduces the recruitment time for Reiksguard. But it says "Recruitment duration: -1 turn for all Knightly Orders (minimum 1) in this province"
Rice Knight Jun 30, 2021 @ 10:39am 
I find this awesome collections which I think is great enough for Sigmar's heir mod

https://steamcommunity.com/sharedfiles/filedetails/?id=1192038134
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