Project Hospital

Project Hospital

Urology & Nephrology Department
Anyone managing to use this mod?
Hi is anyone managing to use this mod in any way that doesnt require you to build urology early to allow general surgery to work?
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HJR Nov 1, 2024 @ 10:15am 
Yes and it is a simple edit in one of the mod files.

- Go to the mod folder this mod within your steamspps/workshop folder (for me steam>steamapps>workshop>content>868360>2137734594>Database).
- Open the file ModSurgery.xml (can be done with notepad for example).
- Find the line <!-- Trauma nephrectomy -->
- Change:

<RequiredSkillsToPrescribe>
<SkillRef>SKILL_DOC_SPEC_UR</SkillRef>[
</RequiredSkillsToPrescribe>

<RequiredDoctorQualificationList>
<SkillRef>SKILL_DOC_SPEC_UR_SURGERY</SkillRef>
<SkillRef>SKILL_DOC_SPEC_ANESTHESIOLOGY</SkillRef>

<!-- needs to be last so the anesthesiologist doesn't get selected as assistant-->
<SkillRef>SKILL_DOC_SPEC_UR</SkillRef>
</RequiredDoctorQualificationList>

into

<RequiredSkillsToPrescribe>
<SkillRef>SKILL_DOC_SPEC_GENERAL_SURGERY</SkillRef>
</RequiredSkillsToPrescribe>

<RequiredDoctorQualificationList>
<SkillRef>SKILL_DOC_SPEC_OPERATIVE_SURGERY</SkillRef>
<SkillRef>SKILL_DOC_SPEC_ANESTHESIOLOGY</SkillRef>

<!-- needs to be last so the anesthesiologist doesn't get selected as assistant-->
<SkillRef>SKILL_DOC_SPEC_GENERAL_SURGERY</SkillRef>
</RequiredDoctorQualificationList>

- Save the file

This way the ''Kidney laceration - penetrating'' diagnosis remains part of the General Surgery department. This solves the problem you mentioned. I have played about 15 ingame days with about 15-20 patients per day in the General Surgery department and I have not had any problems so far.
Last edited by HJR; Nov 1, 2024 @ 2:08pm
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