Unturned

Unturned

Elver
danaby2  [developer] Aug 27, 2020 @ 10:54pm
Elver Update #6
[Elver Update #6]
This update continued what the last update started by introducing a lot of new decorative items such as benches, beds and many more. Smoke grenades have been introduced after I managed to create a nice smoke effect for them that cannot be seen through. They can be obtained either from military locations or crafting.

I have heard a lot of people suggest new locations be added in the forest and I have thought of scattering around some small bunkers (somewhat like the ones on Woods from EFT) but I am unsure of what their purpose could be. Some of the ideas I had were to make them into metal/crystal mines, small base locations (something like Rust's caves), TP locations (maybe a TP back from the safezone?), extra key spawns, exclusive items (attachments, special ammo, etc) or just boring old military/cult spawns. I am however quite unsure about all these ideas and if you have any interesting concepts, please do let me know.

Next weeks update will likely see some major changes to the redundant metal sheets and introduction of a new NPC with repeatable & random quests.


Additions :
>Added craftable and dyable actually useful Smoke Grenades [57651-57660].
>Added Big Smoke [57661]
>Added THICC Pine Crate [57647]
>Added Metal Bar Wall [57667] that is completely shoot-throughable (excluding the darker frame)
>Added dyable Beds and Bunk Beds [57629-57646]
>Added Benches [57649-57650]
>Added Park Benches [57664-57665]
>Added Flower Pots [57662-57663]
>Added a horn for the Tank
>Added a fire sound to burning vehicles

Changes :
>Metal Bar Fortification [57384] has been updated and is now completely shoot-troughable (excluding the darker frame)
>Tank cannon now has 11 meter explosion radius instead of 14
>Plastic explosives now do 1450 structure/barricade damage instead of 1300
>Build height limit was lowered to be right above the safezone
>Increased Blueberry Seed planting animation speed
>Removed metallic thingy from vanilla fuel tanks
>The Torch crafting recipe now gives 2 Torches instead of just 1
>Updated Leather description (now it mentions that it can be crafted into a Leather Bundle)
>Leather bundles are now sellable instead of Leather and for 75% of the previous price
>Leather is now cheaper (30 NAZ instead of 50)
>Decreased Cultist health from 170 to 110
>Elver grass has been exported as Details.unity3d for map creators who want to use the foliage on their legacy maps

Fixes :
>Fixed metal triangular planter roof not being plant-on-able
>Made dorms doors large so they can't be clipped through in the 3d person camera
Last edited by danaby2; Sep 18, 2020 @ 9:38am
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Showing 1-15 of 22 comments
TurboAntOne Aug 28, 2020 @ 3:57am 
Can you craft those new pine crates ?
76561199028348064 Aug 28, 2020 @ 4:30am 
dang . intresting . I was thinking about new guns . the elver guns are pretty bad for pvp . the recoil is so high on all of them . I honestly like rebel . its the best but the rest...nah
ender Aug 28, 2020 @ 5:01am 
Originally posted by SebiRoPro:
dang . intresting . I was thinking about new guns . the elver guns are pretty bad for pvp . the recoil is so high on all of them . I honestly like rebel . its the best but the rest...nah

thats because they're supposed to have recoil, like you know, actual guns should. As someone who has 1.5k hours in Unturned, there is 0 balance when it comes to vanilla weapons. (Honeybadger, Maplestrike, Matamorez etc) These weapons are some of the most balanced guns that have been made for a map. Just put a propane stock on everything if ur that bad with recoil
Roachin' It Live Aug 28, 2020 @ 5:36am 
"Build height limit was lowered to be right above the safezone."
I can see this pissing a lot of people off, with me being one of them. This change just puts a damper on an otherwise good, interesting map.
Last edited by Roachin' It Live; Aug 28, 2020 @ 5:51am
Lego Jack Aug 28, 2020 @ 7:04am 
How about making a mining bunker that would be cool!
destroyer2505 Aug 28, 2020 @ 8:07am 
I can agree with that fact about the building limit I did't like it.
Mason Aug 28, 2020 @ 8:26am 
Originally posted by 𝓣𝓾𝓻𝓫𝓸𝓐𝓷𝓽:
Can you craft those new pine crates ?
nope ! :| i couldnt craft those
danaby2  [developer] Aug 28, 2020 @ 9:07am 
Originally posted by 𝓣𝓾𝓻𝓫𝓸𝓐𝓷𝓽:
Can you craft those new pine crates ?


Originally posted by masoudy:
Originally posted by 𝓣𝓾𝓻𝓫𝓸𝓐𝓷𝓽:
Can you craft those new pine crates ?
nope ! :| i couldnt craft those

they are crafted from 15 leather, 29 planks and 4 sticks
M4r7ineski Aug 28, 2020 @ 10:32am 
I would like to see green crystal in one of these bunkers and tp from safe zone also sounds good
WolfeR Aug 28, 2020 @ 12:24pm 
>Added Big Smoke?

GTA SA?
Mr.j Aug 28, 2020 @ 2:07pm 
when is the new update to the church , so far i love elver but pls add new extra long quests so we wont do them so fast i have them all done for 2 weeks now

Last edited by Mr.j; Aug 28, 2020 @ 2:08pm
Dio0o0o0o Aug 28, 2020 @ 3:50pm 
Originally posted by danaby2:
Originally posted by 𝓣𝓾𝓻𝓫𝓸𝓐𝓷𝓽:
Can you craft those new pine crates ?


Originally posted by masoudy:
nope ! :| i couldnt craft those

they are crafted from 15 leather, 29 planks and 4 sticks
Man sorry to tell you this, I tried both server and single player, unlucky I can't craft the new pine crate even though I have 15 leather, 29 planks and 4 sticks. Can you pls fix this I really like huge crate
lil_bluntz Aug 28, 2020 @ 10:43pm 
hey can you make a mineshaft that has certain parts caved in and you need to find little cracks in the walls to get to the other side it would be a cool way to make a hidden easter egg on the map and a good location for a singleplayer or multiplayer base
lil_bluntz Aug 28, 2020 @ 10:44pm 
oh and have certain parts where there are crystals you can mine but not to many
Markii Aug 29, 2020 @ 6:01am 
i would suggest some kind of secret bunker under the church that leads into a mine where therre are Extremely tough zombies with also new types of crystals
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