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Like I said, just due to the wide variety of variables, I couldn't be totally certain it's not me - but I did try to eliminate all the common causes and to stick to only expanded and its requirements.
What's killing me is that i think every part of the mod is basically working right now except for ports and ports probably isn't working because vanilla supplanted the need for it.
I really wish there was a way for me to test this, but if I could run uboat expanded with just the additional ships, convoys etc every module except for expanded ports: I think (while there would still be debug log errors) that the player experience would be remedied.