UBOAT
[WIP 2025.1] U-Boat Expanded
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Update: May 31 @ 8:43pm

hopefully fixes saving issues

Update: May 15 @ 9:05pm

Initial Compatibility Patch 2025.1 - dont expect anything amazing, this mod is on life support and a triple amutee at this pont.

Update: Apr 13, 2024 @ 6:53pm

Hotfix 0.8.7a
Hotfix: Passenger Ship Data conflict with UBE causing incorrect model selection
Hotfix: Additional unneeded Datatables within mod causing data bloat
Hotfix: GRT being provided to classes which should have it.

Update: Apr 8, 2024 @ 5:36pm

Version 0.8.7

Added Ship Bundle Mod as a dependency (ensure you add and enable - before UBE)

Provided a fallback to 0.8.6e (zip file) within the mod files at ...\Steam\steamapps\workshop\content\494840\2114304535 in the event it impacts existing saves and the user wants to revert the mod

  • Fix DE Fishing Production
  • Add Letters from Home (Chat Gpt Generated)
  • Adjusted Research and Start Tasks for Campaigns
  • Added approx 60 warship models from Ship Bundle
  • Added all aircraft entities from both allied and axis aircraft bundles
  • Adjusted some port locations
  • Adjusted production of ammo
  • Added AA ammo (WIP)
  • Added Production research tasks
  • Rolled back Torpedo Data to Vanilla
  • Rolled back Leaders starting with One Skill (starts with two again)
  • Added New ship Silhouttes
  • Added Historical Category Photos
  • Re-added Torpedo data (Vanilla Dud Rates)
  • Adjusted Cost of Torpedos
  • Adjusted Warmed time of Torpedos to 1 day
  • Incorperated Additional Patch Mods to increase dud rates.
  • Increased Scrap stack limit to 100, increased weight to 10
  • Increased Replacement Parts limit to 25, increased weight to 20
  • Increased Potassium Absorbers stack limit to 100
  • Adjusted Weight of Small Calibre Ammo to 0.18 (+0.06),
  • Increased stack limite of Large Calibre to 120
  • Added Compatiblity for Trawlers 01,02,03,04
  • Added Compatibility for Transport/Passenger Ships
  • Fixed: Friendly Uboats tied to Missions weren't spawning properly
  • Mission Generation for many ports was flawed and not diverse."

Update: Jul 28, 2023 @ 7:19pm

0.8.6e Hotfix for Officer Voicelines - @Mitzubishi
This was an extension of the previous hotfix which didn't fully resolve the issue.

Update: Apr 12, 2023 @ 5:57pm

Hotfix 0.8.6d - fix for incompatible saves

Update: Apr 11, 2023 @ 7:15pm

0.8.6c Hotfix - Fixed Captain voices not being loaded for skipper in custom campaigns. Fixed Conflict of U-96 Vanilla & U-96 UBE. Various attempts to fix spawner cluttering port.

Update: Feb 6, 2023 @ 6:25pm

0.8.6b

hotfix for
incorrect changelog index
compound task causing infinite load of save

Update: Feb 5, 2023 @ 6:49pm

Hotifx for docking

Update: Jan 30, 2023 @ 8:00pm

Version 0.8.6
  • Reduced Early Warship Groups (allied) size and frequency
  • Removed Unneeded Sound Table in General.xlsx
  • Added #3 Message from BdU About Pi1 Torpedo crisis
  • Fixed Price Modifiers at lower difficulty
  • Fixed Sell Modifier all difficulty
  • Fixed Large Shell AP ammo not being produced or very hard to find
  • Tied Research to increased provisioning of AP Ammo (large & small)
  • Tied Research to increased provisioning of Replacement Parts (2 Tiers)
  • Increased Sailor & Officer Costs (offset Rewards)
  • Adjusted Feed rate when hunger occurs
  • Added Production Increases for Research tasks
  • Further Adjusted Pi1 Detonator Dud (reduced dud) to reflect changes of min & max AOI
  • Added Research available Tasks to notify player
  • More ramp up of Warships activity in Gibraltar 1939-1942
  • Fixed Engineer Roles for campaign starts missing Torpedo Mechanic
  • Removed Compound Task Testing - doesn't work - fails on load of save
  • Fixed Brest AA Gun Placement
  • Some fixes to Port activity dates & ownership conflicts
  • Fixed Task Conflict with Bdu CR - added Patch
  • Fixed Some Vanilla Task data leaking into spawners causing huge numbers of vessels for nations not commonly represented historically
  • Greatly reduced likelihood of overly large aircraft groups spawning - exception: air raids are unchanged
  • Re-balanced some of the warship groups to less likely only have freighters/tankers - enforced some warship presence in group.

###BackEnd###
  • Fixed Ship Name > Class associations for approx 400 vessels
  • Fixed Convoy Categories for approximately 7-10k Convoy Roster entries
  • Significantly improved Carrier representation in convoys (much fewer convoys with large numbers of carriers - unless is historically accurate )
  • Significantly improved Battleship representation in convoys
  • A few new Convoy Routes parsed from Hauges Convoy Web (may travel straight through land for now)
  • Corrections to where Warships were being selected as the viable ship class in a convoy record when in fact it was a merchant with the same name
  • Better validation of Ship Name & Nationality within Convoy Data for Class/Category associations - this should bring us much closer to Arnold Hauges notes on escorts as well as identify ships previously not noted in his DB.
  • Allowed for Data generation prior to 1939-09-01 , which provides tasks and convoy and mission characterization in the early war