ติดตั้ง Steam
เข้าสู่ระบบ
|
ภาษา
简体中文 (จีนตัวย่อ)
繁體中文 (จีนตัวเต็ม)
日本語 (ญี่ปุ่น)
한국어 (เกาหลี)
български (บัลแกเรีย)
Čeština (เช็ก)
Dansk (เดนมาร์ก)
Deutsch (เยอรมัน)
English (อังกฤษ)
Español - España (สเปน)
Español - Latinoamérica (สเปน - ลาตินอเมริกา)
Ελληνικά (กรีก)
Français (ฝรั่งเศส)
Italiano (อิตาลี)
Bahasa Indonesia (อินโดนีเซีย)
Magyar (ฮังการี)
Nederlands (ดัตช์)
Norsk (นอร์เวย์)
Polski (โปแลนด์)
Português (โปรตุเกส - โปรตุเกส)
Português - Brasil (โปรตุเกส - บราซิล)
Română (โรมาเนีย)
Русский (รัสเซีย)
Suomi (ฟินแลนด์)
Svenska (สวีเดน)
Türkçe (ตุรกี)
Tiếng Việt (เวียดนาม)
Українська (ยูเครน)
รายงานปัญหาเกี่ยวกับการแปลภาษา
It's like the Save our Ship 2 pathfinding bug. Developers of that mod already know about it, and said that they'll fix it.
You can try going into mod settings and disabling 'Custom Pathfinding' and also 'Beam Damage'. Hopefully that will solve the issue, but otherwise, you will have to disable other mods to find out which one is creating the conflict.
Will fix ASAP.
Edit: added hugslog for modlist https://gist.github.com/HugsLibRecordKeeper/6dd4309427659f1526756b8b6e16ae50
System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.BuildableDef.get_PlaceWorkers () [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) RimWorld.Designator_Build.RimWorld.Designator_Build.get_Visible_Patch2(RimWorld.Designator_Build)
at RimWorld.BuildCopyCommandUtility.FindAllowedDesignatorRecursive (Verse.Designator designator, Verse.BuildableDef buildable, System.Boolean mustBeVisible) [0x00017] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.BuildCopyCommandUtility.FindAllowedDesignator (Verse.BuildableDef buildable, System.Boolean mustBeVisible) [0x0007c] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.BuildCopyCommandUtility.BuildCommand (Verse.BuildableDef buildable, Verse.ThingDef stuff, System.String label, System.String description, System.Boolean allowHotKey) [0x0000d] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.BuildCopyCommandUtility.BuildCopyCommand (Verse.BuildableDef buildable, Verse.ThingDef stuff) [0x00020] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Building+<GetGizmos>d__18.MoveNext () [0x00180] in <d72310b4d8f64d25aee502792b58549f>:0
at AntimatterAnnihilation.Buildings.Building_AATurret+<GetGizmos>d__68.MoveNext () [0x00084] in <965086ce6a1c47c2aae3c2fe8056e144>:0
at System.Collections.Generic.List`1[T].InsertRange (System.Int32 index, System.Collections.Generic.IEnumerable`1[T] collection) [0x000db] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] collection) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(IEnumerable`1, Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos()
RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI()
Verse.WindowStack:WindowStackOnGUI()
RimWorld.UIRoot_Play:UIRootOnGUI()
Verse.Root:Verse.Root.OnGUI_Patch1(Root)