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Hey mate don't worry about it. We narrowed it down to a problem with their pathfinding patch. It affected all impassable buildings the same way. Your mod is in the clear and works perfectly
https://ibb.co/93Sc8J9
It seems to be spiking together with the lags. I am very much early in the game with no advanced tech, not even using anything from AA yet but it seems to be running and spiking for no reason.
Could you send a screenshot of a pawn walking through something they shouldn't?
I figured it out. It is the wiki mod. At first i removed yours and the wiki mod and the game was running fine, after i ONLY added your mod back and it works fine.
Maybe it is working fine cause I still have not researched any AA tech or started using the mod really, but it seems to be fine.
Yep if you try to actually use any of the mod's buildings or items then you will run into bad issues.
However, I have now updated this mod and also the wiki mod to allow you to uninstall the wiki mod and it will not break this mod.
Make sure you update both mods from the workshop and then you can uninstall Wiki mod, see if that improved performance.
Here
https://steamcommunity.com/sharedfiles/filedetails/?id=2242090965
I test it once again without any mod and it turns to be ok, I think other mod actually cause a mess with this mod pathfinding but I honestly could find an impostor since I activate over 280 mods but I will try my best to find as soon as I can.