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"If there are multiple eggs, there will be multiple guardian parents."
Im not sure if this a good idea.For sure not if mod need to be immersive.I dont heard many female dinos (or birds) lay them into same nest.But there should still be 1 or more eggs inside.
I would make large herbivores have options to have 1-4 nests in close proximity but with many parents defending it and carnivores 1 nest and one pair defending it no matter how many eggs in the nest.
Regarding road map :
"Greater likelihood of actual flocks, herds, and packs, rather than solitary animals showing up."
I like it very much, but now I also thought, maybe extend the leader pack "logic" to other herd animals? For example, the herd of Trikes/brontos/stegos/horses ect which is headed by the strongest male / female.and it would also be great if the herd did not separate too much or always followed the leader.
And maybe as well add to them Pack Boost thats mean:
The Pack Boost is the number of the animals in the Pack.
A "pack" of two Compys will receive a +1 Bonus, which will go up to +8 in a Group of 9 or more Compys. In order to attack the player, at least two Compys must be together.
If carnivores can get Pack Boost why not herbivores as well?
I spent 50 mins along all "TheIsland" south coast inc rivers and found only one survivor. There may have been dozens hidden in logs and grasses for all I know but that was slowly moving in a raft, looking around, move another 10 foundations, looking around.
Imo all herbivores should not attack bigger animals than they are, same like carnivores,
in example carno cant attack dinos bigger than he is ect
raptors not attacking dinos size of trike or stego ect
I'll give you an example of how my game started...I punched a tree for thatch...and I injured myself so badly just trying to get enough thatch to make my first pick that my bones were broken and my stamina wouldn't regenerate, so I crawled around at a snails pace until something came across me and ate me. The second play-through was the same, punch a tree until broken, crawl around with no stamina. So was the 3rd. I think by nerfing the starting character you are just making the game frustrating for no reason.
I've always believed that gathering resources shouldn't be a problem, it's the dinos that should be a challenge, keeping you on edge as you ride/run around, not the gathering.
I prefer your taming method and the AI, but honestly find that if you just did those two things, this mod would be fine.