Crusader Kings II

Crusader Kings II

Extra Bloodlines 1.4
Papak  [developer] May 31, 2020 @ 1:25am
Balance!
Perfectly not balanced, as all things should be
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Showing 1-11 of 11 comments
Papak  [developer] May 31, 2020 @ 1:59am 
@okay2016 @Tharglu

I have noticed an inconsistency with my playthroughs and your experiences. In mine, my bloodlines where in the "background", getting one without it being my main intention. You seem to be min-maxing and getting the most ideal mix of traits to gain the bloodline (correct me if I'm wrong). Each playstyle is acceptable and thus should be balanced whithin my mod.

1) I don't think there is a way to remove bloodlines themselves, or the modifiers they provide. I will look into it but I don't think this is what Ill be going after. (This is my first public mod, so my CK2 modding knowledge is limited).

2) I don't think merging some bloodline modifiers is possible either, but I can make them non stackable, if that's what you meant.

3) My solution would be to create a new gamerule, The first option would leave the requirements as they are now. Sometimes it can be spammy, but it's hard enough for the average player. The second option, for more expierenced rulers, could increase the requirements even further, providing more of challenge (maybe even tweaking the rewards, so getting a bloodline is even more fulfilling!)

4) Another solution to create another gamerule about limiting the amount of the same bloodlines within a dynasty. Instead, players who meet the requirements, are getting character modifiers (similar to the "emulating a legend" but more powerfull), that do not get inherited.

What do you think about 3 and 4?

As always, I appreciate you guys' feedback, many thanks!
okay2016 May 31, 2020 @ 7:29pm 
1 and 2: i meant make a character modifier (the ones that show up right underneath the traits on the character screen); so i was thinking that you can have, for example, a "lesser" diplo bloodline at 2000 prestige, which you get as a character modifier (and maybe a flag; not sure if they're cleared upon death). If you die before getting the "greater" bloodline at, say, 5000 prestige, then you get an event that post-humously (or shortly before, or upon death) adds a bloodline to your character. If you do get the "greater" bloodline, then you can get an event that adds the bloodline and removes the character modifier.
You can even make minor bloodlines, that are actually inheritable modifiers (along the lines of 'my grandfather was the best diplomat in the petty kingdom of wessex' -- impressive, but not on the level of 'MY great-great-grandfather was the best diplomat in the Byzantine Empire, who served loyally under Basil the Great'; the latter deserves a bloodline (more prestige), but the former doesn't). You should probably make it so that the modifier gets removed after a few generations.

3: sure, that's probably the simplest solution

4: that's probably for the best. on my last character, i was getting +8 diplo on all characters, so there were pretty much no factions (since i like having a few powerful vassals, with the minor ones being theocracies and republics that serve as cash-cows). That said, do you think it's possible to make it so that, say, if you have 5 characters in your dynasty qualify for the diplo bloodline, the 5th one gets a bloodline (as in oh, the Bobicus dynasty is known for producing great diplomats) or something like that. It'd be pretty cool, then you can extend the same to traits (like have brave on 10 characters within less than two centuries, or have 5 generations of attractive folks in your family; the latter would be pretty cool, and would mean that you wouldn't have to spend quite so much effort on eugenics)
As for non-inheritable modifiers - sure, sounds like a great compromise. Though i would have preferred to have it be inheritable for maybe a generation or two

*alternative suggestion: maybe, instead of flat stat buffs in bloodlines, you could make it so that the bloodline enables a childhood/adolescence event that adds stats; maybe even make it so that you need the pride childhood focus (because let's just face it, it's pretty useless otherwise; the best possible outcome, ambitious, you can get from the martial focus), or so that the parent has a family focus; you could even make it a fluffy event chain that, on average, yields ~1-3 stat gains

for code on that, i suggest looking into the agot bloodline mod
Papak  [developer] Jun 1, 2020 @ 1:48am 
Since I would like the mod to be as simple as possible, I will just create a new gamerule for adjusting the difficulty of acquiring new bloodlines .

However as you mentioned in option 4, it would be interesting if there was an interaction between multiple generations within a dynasty, to create an even stronger bloodline. I will consider implementing that too in the future.

Lastly, I quite like your alternative suggestion, it's immersive and simple. I will look into it, but I don't think I will remove the flat buffs completely, so bloodline stacking could still be useful.
okay2016 Jun 1, 2020 @ 7:03am 
Fair enough. Brevity is the mother of success. And yeah, i guess bloodline stacking is pretty fun. Looking forward to what you come up with!
I would suggest making stacking a lot harder please, its more than a tad crazy.
My suggestion would be to set it to where if you already have that bloodline, you cannot receive it again, unless your martial is at least 5 points greater than the founder of it, or its been a couple of generations, that and you can't get all of the stat bloodlines on one character
Papak  [developer] Jun 4, 2020 @ 3:45am 
In the next patch, there will be an option to increase the required points: 35 for stewardship, diplomacy and intrigue and 50 for martial and learning
Papak  [developer] Jun 12, 2020 @ 3:58pm 
The issue of attribute-bloodline stacking should be gone with the new patch. In the hard difficulty diplo-stewardship-intrigue now need 40, martial/learning 50 and none of them now give flat attribute bonuses upon creation.
Thanks, been holding off on playing with this mod due to that stacking
120169361 Jun 13, 2020 @ 11:21am 
make rule,2000 prestige can forge events bloodlines
120169361 Jun 29, 2020 @ 5:37am 
make rules ,achievements bloodlines and non-achievements bloodlines can be disable in rules
Papak  [developer] Aug 20, 2020 @ 7:09am 
I would like to keep the 5000 required prestige in order to be more in line with vanilla. As for your last suggestion, just added it to my to-do list :)
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