Hearts of Iron IV

Hearts of Iron IV

OWB Legacy - Covert Operations
 This topic has been pinned, so it's probably important
T3ch-Pr13st 4l3x4nd3r  [developer] May 7, 2020 @ 11:31am
Suggestions
What would you like to see added.
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Showing 1-12 of 12 comments
jagerhunter00 May 7, 2020 @ 3:48pm 
can you to restore the propaganda ?
Crash May 7, 2020 @ 5:35pm 
Any plans to include a decision-based version, for people without the DLC?
T3ch-Pr13st 4l3x4nd3r  [developer] May 8, 2020 @ 3:07am 
Originally posted by jagerhunter00:
can you to restore the propaganda ?

It wouldn't fit the setting of OWB.



Originally posted by Crash77:
Any plans to include a decision-based version, for people without the DLC?

To be honest, that is almost double to work, however, I will consider it.
Crash May 8, 2020 @ 3:29pm 
Fair point, good work on the mod!
Eternal Daemon May 9, 2020 @ 8:07am 
Victor and Jane should be a starting agents for New Vegas, with the possibility of getting Yes Man depending on which path you take. Ignore if this is already the case; I just bought the dlc and subscribed to this mod.
T3ch-Pr13st 4l3x4nd3r  [developer] May 9, 2020 @ 8:10am 
Having custom agents would require modifying the history file which would result in incompatibilities with other OWB mods. Something I wish to avoid. Could be possible if another submod to this submod is done. Unlikely for now.
Eternal Daemon May 10, 2020 @ 4:21pm 
Since operatives are kinda taking the place of heroes with how they can explore the Big Mt. and Sierra Madre, I have a couple suggestions: a) allow them to level up past level 2 and b) have a mission in your home territory to explore the wasteland, which will generate caps and occasionally reveal caches of highly advanced equipment via an event. The second suggestion might need to be balanced by allowing them to get wounded or die.
Last edited by Eternal Daemon; May 10, 2020 @ 4:22pm
Eternal Daemon May 10, 2020 @ 4:23pm 
Further expanding on the second suggestion, it would be interesting if the scavenging missions you can send out in the base OWB mod interfaced with the intelligence agency, again given that operatives are kinda taking the place of heroes.
T3ch-Pr13st 4l3x4nd3r  [developer] May 11, 2020 @ 12:05am 
Originally posted by malx_mcclain:
Since operatives are kinda taking the place of heroes with how they can explore the Big Mt. and Sierra Madre, I have a couple suggestions: a) allow them to level up past level 2 and b) have a mission in your home territory to explore the wasteland, which will generate caps and occasionally reveal caches of highly advanced equipment via an event. The second suggestion might need to be balanced by allowing them to get wounded or die.

Originally posted by malx_mcclain:
Further expanding on the second suggestion, it would be interesting if the scavenging missions you can send out in the base OWB mod interfaced with the intelligence agency, again given that operatives are kinda taking the place of heroes.

1. Level 2 is a hard cap from the game. I could add traits which would show level further down the line.
2. Operations in your home/allies territory are a bit problematic as you can only do operations using the operation menu in other countries other than allies/you.
3. That's a nice idea, I will consider it.

TheAnomaly May 11, 2020 @ 1:37pm 
Perhaps an option to cause a slave uprising in nations that support slaves. Such as Caesar's Legion.
Or as an alternative perhaps an option to smuggle advanced weapons from a certain faction (for instance the NCR smuggling some vertibirds from the brotherhood)
Eternal Daemon May 27, 2020 @ 11:52am 
Before anything else, what would really guarantee this mod being integrated into the main OWB mod would be generic portraits for operatives that are independent of the base OWB military portraits.

Also, the Sierra Madre and Big Mt. missions seem hideously strong as they are. Its basically potentially sacrificing only one agent and a relatively small amount of manpower and guns for an insane boost to consumer goods, caps, factory output, research, and resources (depending on your choices). Instead of giving the player all of this from just two spy missions, it would be more interesting (and probably balanced) if each expedition were instead a series of spy missions, with the first one being a mission to create an operating base in each area, and each subsequent mission being an expedition with a high rate of failure. This operating base would be similar to how you create contacts in other countries when you infiltrate them (with a similar chance of burning those contacts).
Last edited by Eternal Daemon; May 27, 2020 @ 11:58am
The Storm Commando Aug 11, 2020 @ 12:36pm 
Any plans to tether this to Enclave Reborn? I think it could bring in a lot of cool elements and unique operations for them.
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