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Did you start the sequence while the "waiting for players" was still active?
( cus' the bots that have been already spawned during that period are after that able to switch classes (and might have switched to medic and without patient doesn't have much to do...) )
i could probably fix this by kicking all of the bots everytime new sequence is started...
either unpack the map from the workshop folder into your games folder or use the console command " map workshop/2067493886 "
(Honestly it shouldn't even rly be that big of a problem, considering its only 1 taunt that the player has to opt into)
I mean when I shoot the pyro it just close the game and I can't do anything