RimWorld

RimWorld

Architect Expanded - Fences
 This topic has been pinned, so it's probably important
Nif  [developer] Apr 6, 2020 @ 9:02am
Conflicts / Problems
Please give a detailed explanation of what happened along with a log. I'll try and see if I can fix it.
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Showing 1-6 of 6 comments
mxdanger May 30, 2020 @ 2:18pm 
I'm not sure if this is a mistake on your part on the depth of the object or if this is just a problem with RimWorld but the fences are layered on top of crops instead of behind.

Image: https://i.gyazo.com/943547ab33d1b4f35c52c6371602fd7f.png
Valience Aug 30, 2020 @ 6:21pm 
Is there a way to get a fence to link with itself, its gate, and walls like the old version? I'm sorry if I missed it somewhere in the comments.
reth Nov 9, 2020 @ 6:02pm 
noticed 2 bugs
- the edge of a line of fences and any wall adjacent to it get roofed over by default.
- when colonists repair a corner of a fenced off area, they will always path around the fence to the farther side to repair it, even if it means leaving their allow area.
FoxoManiak Dec 4, 2020 @ 8:57am 
Huh that's an interensting bug i've found, for some reason i can build any type of fence or fence gate with no need of materials or even a pawn to do it, it's the same as if i had god mode which i do not have on (i tried turing dev mode and god mode on and off but it did nothing)
I'll assume it must be some mod conflict because it did not happen before

and here are the shared logs https://gist.github.com/99c09bf51dd03c4eda34f51c45b9c8f4

edit: I've made a small mistake, it only works on fences while gates work fine
Last edited by FoxoManiak; Dec 12, 2020 @ 3:52pm
FoxoManiak Dec 4, 2020 @ 8:57am 
Oh also, i can deconstruct them instantly which makes it even wierder
Leggy Mar 12, 2021 @ 6:09am 
So I figured it out a bizarre bug that makes me CTD.

For some reason when I am moving one, very specific Fence piece while I am modifying my base, the game consistently Crashes.....I am SUPER bewildered.
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Showing 1-6 of 6 comments
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