RimWorld

RimWorld

Trader ships
UkkOU Apr 27, 2021 @ 6:55am
mod cant be removed
mod cant be removed 0/5
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Showing 1-5 of 5 comments
Funngames Dec 24, 2021 @ 2:13pm 
I'm getting something similar were if I uninstall it, everything goes black.
The Raven Jan 6, 2022 @ 4:11am 
> Removing it when the ship is mid-flight will break the game (black screen and constant error messages).
Arky Feb 6, 2022 @ 10:06am 
Removing it at any time breaks the game. That happens even if you destroy any ships and remove all landing zones.
Last edited by Arky; Feb 6, 2022 @ 10:06am
Gilliam Feb 13, 2022 @ 11:15am 
I found a fix for removing the mod without bricking the colony but unfortunately the fix does involve editing the save file so attempt at your own risk and MAKE A BACKUP.

Step 1: Remove any trader ship landing zones you have

Step 2: Remove Trader Ships from your mod list and reload the game.

Step 3: Open save file folder in the options menu

Step 4: Right click your save and edit the file (I suggest using Notepad++ as it will make this easier)

Step 5: Ctrl+f to open the search function and type in "traderships" (no quotes) and click find next - Also enable Wrap around on the left side of the search box

Step 6: anywhere it takes you where "traderships" apears needs to be deleted
- It will appear between a <li> and </li> syntax
- You need to drag select starting from the <li> syntax to the </li> syntax, making sure both are entirely selected and delete that section
- Make sure the blank line created by this is also deleted (not sure if necessary but it's what I did)

Step 7: Once all instances of "traderships" and their code blocks are deleted, save the file and close the editor.

Step 8: Load up your save and you should be good to go!

Hope this helps and if you have any issues let me know and I'll see if I can find a workaround!
Last edited by Gilliam; Feb 13, 2022 @ 11:24am
Arctic Monkey Mar 16, 2022 @ 9:23pm 
Confirming Gilliam's suggestion works. I also had the black screen problem when trying to remove the mod, but it's good now.

I did not have to remove some references to "traderships" in the quest section of the xml file. I did have to remove a few references to zones and other things though.
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