RimWorld

RimWorld

[XND] Adrenaline! (Continued)
Jet May 17, 2020 @ 11:17am
Game Breaks
Whenever I add this mod my game breaks horribly. If added to a new save it wont generate world at all, just resets me to the map seed screen. If added to an existing game it screws up the whole game. When i enter the world map screen clicking does nothing and the colonist bar is gone.

Could not find class Adrenaline.MapComponent_AdrenalineTracker while resolving node li. Trying

to use Verse.MapComponent instead. Full node: <li

Class="Adrenaline.MapComponent_AdrenalineTracker" />
Verse.Log:Error(String, Boolean)
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Collections:Look

(List`1&, Boolean, String, LookMode, Object[])
Verse.Scribe_Collections:Look(List`1&, String,

LookMode, Object[])
Verse.Map:DMD<DMD<ExposeComponents_Patch1>?

2130310272::ExposeComponents_Patch1>(Map)
Verse.Map:DMD<DMD<ExposeData_Patch1>?-

1004719488::ExposeData_Patch1>(Map)
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
Verse.Game:DMD<DMD<LoadGame_Patch3>?1864954112::LoadGame_Patch3>(Game)
Verse.SavedGameLoaderNow:DMD<DMD<LoadGameFromSaveFileNow_Patch2>?

1168868224::LoadGameFromSaveFileNow_Patch2>(String)
Verse.<>c:<Start>b__1_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object,

Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object,

Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()