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Sadly there doesn't seem to be a distinct event for mechanoid raid, although you can at least disable mech clusters, psychic and toxic ship parts.
Also, I'm running A Rimworld Of Magic and all mages can learn the EMP spell, which basically works like a more accurate EMP grenade with a larger radius, but fewer uses.
Also, you can disable Ship Parts and Clusters at the start of the game, by editing the scenario and adding a few "disable incident" parts for those events.
Note that you need to disable Ship Parts even if you have Royalty installed. Normally you would only get clusters, but apparently if you disable that incident, ship parts are allowed to spawn again.