RimWorld

RimWorld

[1.4] Vanilla Factions Expanded - Medieval
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Showing 1-15 of 76 active topics
5
Mar 8 @ 3:20pm
Quote from Oskar on "Medieval 2"
Nao Nauno
1
Oct 14, 2024 @ 3:16am
1.5 update
TorturousBinky9
0
Apr 28, 2024 @ 8:45am
For those asking about 1.5 update, see VE's Mod Plan
leebeewilly
6
Mar 5, 2024 @ 2:04pm
Job processing not finishing correctly - cooking and stone cutting so far
Sanderoth
0
Feb 7, 2024 @ 7:30pm
A request for the mending table
Nox
0
Jan 31, 2024 @ 8:36pm
Tabard is clipping through pawns heads, layered above everything w?pic
EdgeCrusher
12
Jan 31, 2024 @ 8:29pm
[BUG] Tabards render BEHIND the Outer layer rather than in front
Strill
0
Jan 10, 2024 @ 1:09am
Some suggestions for Immersion and better gameplay
xika
1
Jan 7, 2024 @ 9:42pm
Raiders attacking Cobblestone Wall Fix
KN
0
Dec 4, 2023 @ 10:40am
Seiges not working
MrVictor
0
Nov 22, 2023 @ 10:54pm
Garden Drinks error messages
Svela
2
Oct 18, 2023 @ 8:39am
Missing "meat smoker" in build tab
krab-93
4
Sep 11, 2023 @ 11:01am
Healroot tree's antiseptic smell causes agrirobots from the Biotech DLC to get "downed".
Jonesmz
0
Aug 19, 2023 @ 10:05pm
BUG!!! Colonists can't finish cooking
SMERSH
1
Aug 19, 2023 @ 9:53pm
Cooking and Spawning issues?
Geo
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