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https://steamcommunity.com/sharedfiles/filedetails/?id=2053866874
Check out this screenshot of lvl 150 to get understanding of meta and tower positioning.
At this point of a game server slows so much, that this round will take forever.
I prefer to start with sf naga drow sven in a middle square, some magic like bane and mirana, than place magnus orge aside.
X X X X X X _ _ X X _ _ _ _ _ _ _ _ D D D O
X X X X X X _ _ X X _ _ _ _ _ _ _ _ D D D D
X X X X X X _ _ P P _ _ P P P P P X X X D D
X X P P X X _ _ P P _ _ P P P P P X X X D D
_ _ P P _ _ _ _ P P _ _ P P V _ _ V P P _ _
Sf Sf P P Sf Sf Sf _ P P Cr L P P _ _ _ _ X X _ _
Sf Sf P P Sf Sf Sf S P P Cr Cr P P C _ _ _ X X _ _
_ _ P P V Sf M V P P Z W P P V C _ V X X _ _
_ _ P P P P P P P P P P P P P P P P P P _ _
_ _ P P P P P P P P P P P P P P P P P P _ _
_ _ _ _ _ _ Z Ma P P Sf Wr P P S M _ _ _ _ _ _
_ _ _ _ _ _ L S P P N D P P MaOg _ _ _ _ _ _
_ _ P P P P P P P P P P P P P P P P P P _ _
_ _ P P P P P P P P P P P P P P P P P P _ _
_ _ P P V _ _ V P P M Ma P P V _ _ V P P _ _
_ _ P P _ _ _ _ P P OgOg P P _ _ _ _ P P _ _
_ _ P P _ _ _ _ P P _ _ P P _ _ _ _ P P _ _
_ _ P P V _ _ V P P _ _ P P V _ _ V P P _ _
_ _ P P P P P P P P P P P P P P P P P P _ _
_ _ P P P P P P P P P P P P P P P P P P _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
I know, it isn't great but here is the legend.
underscore is an open space that a unit can be.
X - Spawner and end zone.
P - the path where enemies travel.
Units:
C - Centaur Warruner:(Upgraded) it is the only unit that can stun Magic immune Necrophos
Cr - Crystal maiden:(Upgraded) Mana regen for the casters.
D - Drow Ranger:(Upgraded) more damage and more attack speed with global range. unupgraded in the center is really useful early, also works well with wind ranger.
L - Lich:(Can't be upgraded) AOE slow is very useful, especially for the faster units.
M- Medusa:(Not upgraded) still procs on hit effects, get armor reduction, slows, and lightning with a mask.
Ma - Magnus:(Upgraded) gives ranged units splash which is necessary. bonus damage is nice.
N - Naga Siren:(Not upgraded) Not necessary, but useful aoe early, replaceable with pudge in my experience.
O - Omniknight:(Upgraded) 50% magic resistance for boss stuns, though barely matters.
Og - Ogre Magi:(Can't be upgraded) tons of attackspeed.
S - Sven:(Upgraded) huge percent damage increase, scales with more drows, doesn't stack with itself.
Sf - Shadowfiend:(Upgraded) scaling damage with an armor reduction armor -100% physical resistance armor units at round 180ish
V - Faceless Void:(Not upgraded) stun lock through magic immunity. can catch some of the faster units as well because of no projectile speed.
W - Witch Doctor:(Can't be upgraded) stun lock multiple units.
Wr - Wind Ranger:(Upgraded) Insane power spikes, first when you get items then with upgrade, grab a mjollnir and mask of madness to solve early armor issues and aoe. when upgraded get crits and a couple more masks of madness.
Z - Zeus:(Upgraded) Only percent damage, one is necessary to get through the mid game.
Edit: rip formatting. well I tried
Imo he is the best unit for increasing damage if you change your right clickers' attribute to str. Similar to drow, it increases base damage too so more dmg from magnus.