Cities: Skylines

Cities: Skylines

Ploppable RICO Revisited 2.5.6
Generic Industry Buildings Have "Not Enough Raw Materials" Warning
All my RICO generic industry buildings have the "Not Enough Raw Materials Problem". I normally wouldn't say anything, but I noticed that it was JUST the ones from RICO, so I'm wondering if this is a known issue that happens sometimes.

I appreciate any response, and great job on the mod!
< >
Showing 1-1 of 1 comments
algernon  [developer] Jun 21, 2022 @ 4:05pm 
The RICO buildings, being larger and with larger workforces, typically have higher production rates, and so will typically be the first ones to notice issues with your goods flows; they're often the 'canary in the coal mine' for more fundamental transport issues in your city (but otherwise are just the same).
< >
Showing 1-1 of 1 comments
Per page: 1530 50