Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Para Bellum - Combat
Ixybus Jan 11, 2024 @ 10:53am
Are slingers supposed to be OP?
I just started a campaign as Rome on the Rise of The Republic DLC (the one with only the italian peninsula).

I had 4 Accensi units have a single volley to the side against an Etruscan Light Spearmen unit with shieldwall activated , and the unit got completely decimated. I mean, I get I didn't fire to their shields, but the whole unit basically routed after these 4 slingers fired a single volley, is this intented?

I have the main mods in alphabetical order (besides Effects and Weather, I am not using those) and the submods that change the building style to Attila's version and a Vanilla unit name mod.
Last edited by Ixybus; Jan 13, 2024 @ 10:44am
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Ixybus Feb 10, 2024 @ 1:38am 
Their damage output is ridiculous, they can kill a legionary unit on the front while shields up, what's going on?
Last edited by Ixybus; Jul 2, 2024 @ 10:32am
they should really have very long range instead of high damage plenty of historical sources for this the notion archers are longer rnage only comes from video games to show the sling as more premitive weapon but in reality slings had more then double the range of archers and even out ranged artillery when when talking about the better slingers there range should would bee around 400m while bows of the time didn't even reach 200m
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