RimWorld

RimWorld

No Job Authors
Error
I keep getting errors

Ya threw exception in WorkGiver DoBillsUseCraftingSpot: System.MissingMethodException: Method not found: Verse.TraverseParms Verse.TraverseParms.For(Verse.Pawn,Verse.Danger,Verse.TraverseMode,bool,bool,bool)
[Ref 9403B5FF]
at RimWorld.WorkGiver_DoBill.ClosestUnfinishedThingForBill (Verse.Pawn pawn, RimWorld.Bill_ProductionWithUft bill) [0x0001d] in <ed371ab4349b419183d9be3af652e6dc>:0
- PREFIX Doug.NoJobAuthors: Boolean NoJobAuthors.WorkGiver_DoBill_ClosestUnfinishedThingForBill_Patch:ClosestUnfinishedThingForBill(UnfinishedThing& __result, Pawn pawn, Bill_ProductionWithUft bill)
at RimWorld.WorkGiver_DoBill.StartOrResumeBillJob (Verse.Pawn pawn, RimWorld.IBillGiver giver, System.Boolean forced) [0x00216] in <ed371ab4349b419183d9be3af652e6dc>:0
- TRANSPILER Doug.NoJobAuthors: IEnumerable`1 NoJobAuthors.WorkGiver_DoBill_StartOrResumeBillJob_Patch:StartOrResumeBillJob(IEnumerable`1 instructions)
at RimWorld.WorkGiver_DoBill.JobOnThing (Verse.Pawn pawn, Verse.Thing thing, System.Boolean forced) [0x00097] in <ed371ab4349b419183d9be3af652e6dc>:0
at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, System.Boolean forced) [0x00000] in <ed371ab4349b419183d9be3af652e6dc>:0
at RimWorld.JobGiver_Work+<>c__DisplayClass3_1.<TryIssueJobPackage>g__Validator|0 (Verse.Thing t) [0x00013] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.GenClosest+<>c__DisplayClass2_0.<ClosestThingReachable>g__GlobalValidator|0 (Verse.Thing t) [0x00034] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.GenClosest.<ClosestThing_Global>g__ValidateThing|5_1 (Verse.Thing t, System.Single distSquared, Verse.GenClosest+<>c__DisplayClass5_0& ) [0x00008] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.GenClosest.<ClosestThing_Global>g__Process|5_0 (Verse.Thing t, Verse.GenClosest+<>c__DisplayClass5_0& ) [0x00047] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3 center, System.Collections.IEnumerable searchSet, System.Single maxDistance, System.Predicate`1[T] validator, System.Func`2[T,TResult] priorityGetter, System.Boolean lookInHaulSources) [0x0007c] in <ed371ab4349b419183d9be3af652e6dc>:0
- POSTFIX PureMJ.MjRimMods.WhileYouAreNearby: Void MjRimMods.WhileYouAreNearby.ClosestThing_GlobalPatchForLog:Postfix(Thing __result)
at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3 root, Verse.Map map, Verse.ThingRequest thingReq, Verse.AI.PathEndMode peMode, Verse.TraverseParms traverseParams, System.Single maxDistance, System.Predicate`1[T] validator, System.Collections.Generic.IEnumerable`1[T] customGlobalSearchSet, System.Int32 searchRegionsMin, System.Int32 searchRegionsMax, System.Boolean forceAllowGlobalSearch, Verse.RegionType traversableRegionTypes, System.Boolean ignoreEntirelyForbiddenRegions, System.Boolean lookInHaulSources) [0x00147] in <ed371ab4349b419183d9be3af652e6dc>:0
at RimWorld.JobGiver_Work.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00652] in <ed371ab4349b419183d9be3af652e6dc>:0
- POSTFIX PureMJ.MjRimMods.WhileYouAreNearby: Void MjRimMods.WhileYouAreNearby.JobGiver_Work_TryIssueJobPackagePatch:After_TryIssueJobPackage(ThinkResult& __result, JobGiver_Work& __instance, Pawn pawn, JobIssueParams jobParams)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch1(System.String)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1(RimWorld.JobGiver_Work, Verse.Pawn, Verse.AI.JobIssueParams)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.AI.ThinkResult RimWorld.JobGiver_Work:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1(RimWorld.JobGiver_Work, Verse.Pawn, Verse.AI.JobIssueParams)>(RimWorld.JobGiver_Work, Verse.AI.ThinkResult&, Verse.Pawn, Verse.AI.JobIssueParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Tagger.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Subtree.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Conditional.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker:DetermineNextJob(Verse.ThinkTreeDef&, System.Boolean),Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)>(Verse.AI.Pawn_JobTracker, Verse.AI.ThinkResult&, Verse.ThinkTreeDef&, System.Boolean)
[Core, Assembly-CSharp.dll] Verse.AI.Pawn_JobTracker.TryFindAndStartJob()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3(Verse.AI.Pawn_JobTracker, Verse.AI.JobCondition, System.Boolean, System.Boolean)
[Core, Assembly-CSharp.dll] Verse.AI.Pawn_JobTracker.JobTrackerTickInterval(System.Int32 delta)
[Core, Assembly-CSharp.dll] Verse.Pawn.TickInterval(System.Int32 delta)
[Core, Assembly-CSharp.dll] Verse.Thing.DoTick()
[Core, Assembly-CSharp.dll] Verse.TickList.Tick()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.TickManagerUpdate_Patch0(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch1(Verse.Game)
[Core, Assembly-CSharp.dll] Verse.Root_Play.Update()

Jarlerus threw exception in WorkGiver DoBillsUseCraftingSpot: System.MissingMethodException: Method not found: Verse.TraverseParms Verse.TraverseParms.For(Verse.Pawn,Verse.Danger,Verse.TraverseMode,bool,bool,bool)
[Ref 9403B5FF] Duplicate stacktrace, see ref for original
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch1(System.String)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1(RimWorld.JobGiver_Work, Verse.Pawn, Verse.AI.JobIssueParams)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.AI.ThinkResult RimWorld.JobGiver_Work:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1(RimWorld.JobGiver_Work, Verse.Pawn, Verse.AI.JobIssueParams)>(RimWorld.JobGiver_Work, Verse.AI.ThinkResult&, Verse.Pawn, Verse.AI.JobIssueParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Tagger.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Subtree.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Conditional.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Priority.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker:DetermineNextJob(Verse.ThinkTreeDef&, System.Boolean),Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)>(Verse.AI.Pawn_JobTracker, Verse.AI.ThinkResult&, Verse.ThinkTreeDef&, System.Boolean)
[Core, Assembly-CSharp.dll] Verse.AI.Pawn_JobTracker.TryFindAndStartJob()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch3(Verse.AI.Pawn_JobTracker, Verse.AI.JobCondition, System.Boolean, System.Boolean)
[Core, Assembly-CSharp.dll] Verse.AI.Pawn_JobTracker.JobTrackerTickInterval(System.Int32 delta)
[Core, Assembly-CSharp.dll] Verse.Pawn.TickInterval(System.Int32 delta)
[Core, Assembly-CSharp.dll] Verse.Thing.DoTick()
[Core, Assembly-CSharp.dll] Verse.TickList.Tick()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.TickManagerUpdate_Patch0(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch1(Verse.Game)
[Core, Assembly-CSharp.dll] Verse.Root_Play.Update()

[SlavesAreFurniture] Adjusting threat points by -11.3 (from 11.3 to 0.0)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Core, Assembly-CSharp.dll] Verse.Log.Message(System.String text)
[Slaves Are Furniture, SlavesAreFurniture.dll] SlavesAreFurniture.DefaultThreatPointsNow_Patch.Postfix(RimWorld.IIncidentTarget target, System.Single& __result)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.StorytellerUtility.DefaultThreatPointsNow_Patch2(RimWorld.IIncidentTarget)
[Core, Assembly-CSharp.dll] RimWorld.StorytellerUtility.DefaultParmsNow(RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target)
[Core, Assembly-CSharp.dll] RimWorld.StorytellerComp.GenerateParms(RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target)
[Core, Assembly-CSharp.dll] RimWorld.StorytellerComp_RefiringUniqueQuest+<MakeIntervalIncidents>d__5.MoveNext()
[Core, Assembly-CSharp.dll] RimWorld.Storyteller+<MakeIncidentsForInterval>d__49.MoveNext()
[Core, Assembly-CSharp.dll] RimWorld.Storyteller+<MakeIncidentsForInterval>d__48.MoveNext()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.Storyteller.StorytellerTick_Patch1(RimWorld.Storyteller)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.TickManagerUpdate_Patch0(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch1(Verse.Game)
[Core, Assembly-CSharp.dll] Verse.Root_Play.Update()
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Showing 1-1 of 1 comments
Jellypowered  [developer] Aug 15 @ 10:42am 
You’ve got a mod conflict, while you are nearby is the mod. Play with the load order.
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Showing 1-1 of 1 comments
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