RimWorld

RimWorld

Immortals
MadZac Apr 9, 2020 @ 8:27pm
Is possible to make immortal pawns like an AJIN?
I mean, the pawn can only ressurect when he fully healed and regrowed all his wounds and parts while dead but when he is alive will heal at the same rate as a normal pawn and can also die from his wounds as any pawn if is not tended, any advice how configure the mod for this? Thanks.
Last edited by MadZac; Apr 9, 2020 @ 8:28pm
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Showing 1-4 of 4 comments
Arquad Apr 10, 2020 @ 3:47pm 
Hi @MadZac I wrote some time ago in comments this : "First of all great mod! I have much fun with it, but for now I have very specific scenario to do in my new Rimworld. I want to make a Pawn to be immortal, but more "immortal" like in this anime "Ajin". I tried all the settings in this mod to make it, but I wasn't able to do so. So here is my question to the Author of this mod, would there be a possibility in the future sooner or later to add in mod settings something like this "Enable/Disable, Healing and Regrowing (organs + other parts of body based on immortality rank) only when dead." and also "Enable/Disable, Regrowing brain and head (only true death will be by butchering or cremating body.)" Time doesn't matter for me. I will wait, as much as is needed to make this scenario. I only need to know, if you, Dear Author of Immortals, will consider making this changes to your creation?" I didn't get respond, but perhaps here we could have more impact. :D
MadZac Apr 11, 2020 @ 10:37am 
Hi! I really would like to do the same with the Ajin, i try to use RIMMSQoL to edit the Hediff's of this mod and i make work likely, the Adjusting and Regrowing hediff now are very fast, that means when the pawn lost limbs or organs will regenerate very fast in a few seconds while is dead and while resurrecting, the deal is the death timer and the heal speed value, you see in order to Regrowing and Adjusting hediffs work faster with the edits i made, you need to set the heal speed value x10, but this makes you pawn heal a lot just like Deadpool while is alive, means he heal all his wounds without need of dying and as an Ajin you are a normal human until you die not a godlike who can't die and also heals like Wolverine, the mext deal is the death timer, the pawn dies in combat but need like 3 hours to reaurrect, the death time hediff starts at 2.500 equals to 25-30 seconds at the 3 speed if the pawn die in combat, this in game time is like 2 hours, in that time you lose the fight and it won't heal the wounds while dead only the loat limbs and organs, so when the pawn resurrect he still have wounds and thats why i set the heal x10 to "simulate" the ajin regeneration while is dead-resurrecting, i will keep looking the way to make it work until the Autor shows up and like the idea to add the Ajin conditions
Arquad Apr 11, 2020 @ 3:48pm 
My only "solution" for now would be to make change in file of mod. Like entirely disable healing factor/regrowing when pawn is alive and leave rest as it is, but I am totally green in how to do this. I never did anything with mods, besides downloading and instaling them :P
I am also looking for something like AJIN. In addition to this mod I use the Eternal Youth Traits mod which adds a "Will never die" trait that stops the pawn from dying under almost any conditions (seriously... One time my guy got eaten by a bear for two days straight) and the Logann Race mod, which adds a Class X healing factor, like the Wolverine. The combination of these two mods means that when my pawn falls, he never dies, even if he loses his head. After a few minutes, he starts to regrow his head and missing limbs. I am currently running a pawn with all three of these mods on him known as The Immortal King Edmund. It's not foolproof. He can burn to death, a vampire drained him of blood and killed him, but the Highlander mod brought him back and once some modded creature laid eggs in him that made his body explode entirely, but it's really close to what I was going for. Maybe you could change the healing factor on the Class X Logann mod to heal much more slowly, but still regenerate the head?
Last edited by Attention Deficit Dave; Jun 8, 2020 @ 6:50pm
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