DayZ
evil leafs
Mr.Rice Jan 15, 2020 @ 1:18am
Classnames for all
Pls have a look at my file i hope i have no error. ;)

https://pastebin.com/TWmfxUhi
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[IS]PeaceMaker Sep 16, 2020 @ 11:29pm 
Trader config for Evil leafs - you adjust the prices as you want:

<Category> Evil-Leafs-Ghillie
GhillieBushrag_leaf, *, 100, -1
GhillieTop_leaf, *, 100, -1
GhillieSuit_leaf, *, 200, -1
GhillieHood_leaf, *, 100, -1
GhillieAtt_leaf, *, 100, -1
GhillieBushrag_fern, *, 100, -1
GhillieTop_fern, *, 100, -1
GhillieSuit_fern, *, 200, -1
GhillieHood_fern, *, 100, -1
GhillieAtt_fern, *, 100, -1
Jundullah Aug 13, 2022 @ 9:30pm 
Change the Code according to your desires
<!-- Ghillie --> <type name="GhillieAtt_leaf"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/> <category name="clothes"/> <usage name="Military"/> </type> <type name="GhillieAtt_fern"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> <category name="clothes"/> </type> <type name="GhillieBushrag_leaf"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/> <category name="clothes"/> <usage name="Military"/> </type> <type name="GhillieBushrag_fern"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> <category name="clothes"/> </type> <type name="GhillieHood_fern"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/> <category name="clothes"/> <usage name="Military"/> </type> <type name="GhillieHood_leaf"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> <category name="clothes"/> </type> <type name="GhillieSuit_fern"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/> <category name="clothes"/> <usage name="Military"/> </type> <type name="GhillieSuit_leaf"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> <category name="tools"/> </type> <type name="GhillieTop_fern"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/> <category name="clothes"/> <usage name="Military"/> </type> <type name="GhillieTop_leaf"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> <category name="clothes"/> </type> <!-- Ghillie END -->
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