Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
有百兽之王之后,也是有时候两个,有时候三个。
这或许是一个bug?
所以请检查一下是否有其他修改召唤的MOD冲突了。
Thanks for letting know, could you tell me if it was changing the summon's normal ATK damage type? (Ideally the infusions shouldn't change that for balance reasons)
Haven't got chance to look into it yet but I'll definitely fix that in few days.
I tested this by starting a new game with only this mod and cheat commander enabled. I've tested water,fire,oil and necrofire and they all seem to suffer the same problem. Thanks for your help cheshire I am really enjoying the mod especially the little boss fights u added :).
I've ran a quick test, everything seem to works normally on my side (elemental incarnates worked as well). The infusion spells detect incarnate and none-incarnate characters, so they should only change behaviour to other summons. Beware that Part of the summons in this mod were designed to have physical ATK damage + elemental damage, and infusions shouldn't influence their damage types. (Somehow I felt a water infused fire slug shouldn't do water damage, so that's what happened)
Glad you like the mod, there will be more contents in next updates.
模组冲突了,因为两个模组都修改了相同的技能或者召唤物。但是官方模组不在模组列表里面,所以你也没办法把这个放到之后来覆盖吧……
我和小伙伴测试的时候也意识到一旦打开官方模组,任何其他模组的改动都会出现问题。所以如果想用官方模组请确定所有模组都是你想要的而且日后不会修改。
This mod has zero impact on that system, I recommend you to right click game and do a file verification, and also check other mods that might influenced story contents. Since last time people can't open their saves after I edited story scripts (two months ago), I decided to leave it as it is and removed all new scripts.