Hearts of Iron IV

Hearts of Iron IV

Kaiserreich Anime Mod: Moereich!
 This topic has been pinned, so it's probably important
Rei  [developer] Aug 1, 2019 @ 10:10am
SUGGESTION BOX
Anything we can improve? Tell us here!
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Showing 1-15 of 31 comments
Sapphic Jello Aug 2, 2019 @ 3:45am 
Add more aidorus plz :^)
Rei  [developer] Aug 2, 2019 @ 3:46am 
Zero bias, obviously.
Ɛ>dumbitch<3 Aug 4, 2019 @ 7:53pm 
Add a music module
Rei  [developer] Aug 5, 2019 @ 1:35am 
Not really interested in doing it personally. There's a lot of good music mods out there, I don't feel like i need to throw my hat into that ring right now.
Gilgamesh404 Sep 1, 2019 @ 11:55pm 
Japanese voices, maybe?
Rei  [developer] Sep 2, 2019 @ 12:30am 
@Gilgamesh404: The problem is that the Japan has nearly a hundred lines in vanilla that I'd need to overwrite. Some corners can be cut, sure, but that still leaves me with several dozens that need to be added. These would need the same or at least a similar tone of voice so that you don't get the kind of jarring experience of having two different people talking when you switch from the idle sound of selecting someone to them moving to another province. You also need a lot of very specific lines, like for retreating, being under fire and just standard selection sounds. I have not found a good source to rip from with female Japanese voices that fit these criteria. If you have any suggestions for good sources though I'm all ears!
Compatibility with Dankest Hour if possible
Rei  [developer] Dec 12, 2019 @ 11:34pm 
Thank you for your suggestion but we presently have no plans to make any sub-submods The team is far too busy with the China rework, both on the KR (at least for me) and MR sides of development. I guess it's not entirely off the table depending on the amount of work something like that might entail but it's not happening at this incredibly busy time.
Jigsaw1591 Feb 20, 2020 @ 12:14pm 
Keep the Russian portraits the same as per when they worked, they all were good in their own ways
Rei  [developer] Feb 20, 2020 @ 1:21pm 
Can't keep it 100% the same because a lot of stuff was moved, cut or added, especially in the democratic routes (for instance, you can actually see people in the Duma route before 1942 now). Most of Russia will consist of familiar faces though.
Hostile Alpaca Mar 13, 2020 @ 11:56pm 
-With the rise of some big submods/collections for Kaiserreich like Dankest Hour and Kaiserdux, has the team perhaps considering on expanding and making Moe addons for the previously mentioned submods?

-Speaking of expanding, so far it seems that this mod consists exclusively of anime girls, have you guys perhaps considered adding some anime guys instead? I understand it wouldn't necessarily be "Moe" but I feel it would be a nice touch, especially as Kaiserreich develops, more content is added for various nations, and you need more unique characters to use as portraits for political leaders. In other words, it would expand the variety of characters the team could use.
Rei  [developer] Mar 14, 2020 @ 1:45am 
No such plans for either of these.

1: I don't have time to actively invest in DH or KRedux, nor does anyone on the team really. I'm sure that they're fine mods and this is in no way a ding against them, but right now with KR's release schedule I have a hard time producing content for KR and releasing it in a timely manner. So far we've managed to release updates within a week of major KR and HOI4 updates, which I think is a very good pace given that we sometimes need to prepare hundreds of portraits (at least I had a months-long heads up for the 100+ spies I needed to add). If I tried to keep up with several other mods at the same time, keeping a good and consistent release schedule would become impossible, everything would be slowed down and no one would be happy.

There's also the matter of quality. One of the fun parts for me and others is that I generally try to have portraits match the person they're assigned to, at least to some degree be it through anything from visual, national, cultural or historical references, or just gameplay references like trying to have "infantry officers" sport a more soldier-y look and have tank specialists resemble armor officers (again not really possible for all people/places obviously but I make the effort at least). If I added two more major mods to the pool, it'd dilute our resources between them and reduce the visual quality and since I don't actively play either, a lot of stuff would likely end up being pretty second-rate or random since I don't know the in-game references, lore, focus trees, when people take power/die, etc etc as well as I know KR's.

Again, I'm sure both mods are just fine and I have nothing against them, I just don't have the time to get into more major mods or submods. Hopefully this adequately explains why I can do no such thing right now in an agreeable way and that you aren't too disappointed with my choice to stick to just mainline KR.

2: Don't really have any interest to mix it up there. Thematically it would've been easier if it started out that way and that aesthetic had been part of the mod early on, but I feel like if they were added now to some new country it'd stand out like a sore thumb when contrasted against the others. I can't really remove stuff from other places either all willy-nilly, I try to avoid that since people don't like seeing characters they like get moved around, let alone removed, so any re-assignment usually neeeds a good justification (like KR devs rewriting everyone in the Canadian royal house leading to Enfield becoming the militarist king rather than the now haughty and scandal-prone autocrat Eddy 8). The kind of sweeping changes needed to sprinkle anime guys everywhere for the sake of aesthetic consistency would probably not go over well with most people.

Again, hopefully this isn't too disappointing, and hopefully I've given a good justification for why this probably won't happen.

Thank you for your feedback.
Kurt Nov 20, 2020 @ 5:30pm 
Would it be alright if you exchanged the portrait for irakliy tsereteli with aleksandr shlyapnikovs portrait? these are both Russian social democratic options.
Rei  [developer] Nov 24, 2020 @ 10:27pm 
I don't really see any practical reasons for it. Could you please elaborate? Also sorry for the somewhat late reply, Steam didn't notify me.
Kurt Nov 24, 2020 @ 10:50pm 
Yeah that's fine, if you select Aleksandr and put him into office a month or few later he immediately gets overthrown no matter what you do as there are no options to keep him in charge.

Irakliy on the other hand stays in office and wont usually get overthrown, and in my opinion aleksandrs portrait is far better than irakliys in both quality and appeal.

If you don't want to make this change simply out a lack of interest or it being too small of a change to warrant any action i understand.
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