ARK: Survival Evolved

ARK: Survival Evolved

Castles, Keeps, and Forts Remastered
ChaosCat64 Feb 5, 2020 @ 8:52pm
Removing / Hiding CKF engrams from the list without removing them from the game?
Is there any way I can remove the CKF engrams from the engram list since all of the blueprints are already on the crafting tables?
Last edited by ChaosCat64; Feb 5, 2020 @ 10:52pm
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Showing 1-6 of 6 comments
ColossalTrend Feb 11, 2020 @ 12:33pm 
Would like to know this too :D
pyromanci Mar 11, 2020 @ 7:12am 
Yes. As the Engram list just a FPS tank when the CKF stuff is showing in the list. If the items are tied to the table then there is no need to have the engrams.
Last edited by pyromanci; Mar 11, 2020 @ 7:13am
exiledfreedom Mar 11, 2020 @ 2:47pm 
This would be awesome to have.
Caro May 9, 2020 @ 3:11am 
Yes! Would be terrific :D
Linkinkores May 13, 2020 @ 1:07am 
There is a way, but it´s a lot of work. What I am doing on my server is only allowing specified engrams ( bOnlyAllowSpecifiedEngrams=true in game.ini). What this does is hiding everything you don´t specify it exist, getting rid of the lag that causes hidding anything. The bad part is that you have to write every single engram you want back.
ChaosCat64 May 28, 2020 @ 11:16pm 
Originally posted by Linkinkores:
There is a way, but it´s a lot of work. What I am doing on my server is only allowing specified engrams ( bOnlyAllowSpecifiedEngrams=true in game.ini). What this does is hiding everything you don´t specify it exist, getting rid of the lag that causes hidding anything. The bad part is that you have to write every single engram you want back.

I tried this, it deletes unaltered mod engrams from appearing in the engram / level list, but it also deletes them from appearing in the CKF crafting tables when you open them in-game
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Showing 1-6 of 6 comments
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