ARK: Survival Evolved

ARK: Survival Evolved

Castles, Keeps, and Forts Remastered
 This topic has been pinned, so it's probably important
ExileAcid  [developer] Nov 24, 2019 @ 11:21pm
Bug reports
Known bugs in current build, fixes to be included in the next planned content update as these issues are minor and do not warrant a dedicated patch.
Future Change Notes

Minor Fixes
-Removed duplicate listing of Cosmetic Tool :: CKFR blueprint in Settler Table :: CKFR
-Removed Incorrect listing of Keep Gable Peak :: CKFR blueprint in Villager Table :: CKFR
-Settler Foundation :: CKFR now correctly saves user adjusted rotation of floor boards
Last edited by ExileAcid; Mar 4, 2020 @ 4:09pm
< >
Showing 16-30 of 181 comments
Really Rilee Dec 28, 2019 @ 7:51am 
I'm having trouble with placing settler ceilings off of settler foundations in some directions. They will only snap to 1 side of the foundations when placed (we'll call it the front). They will not snap to the back, left or right and when you try, they will either be red, or will snap halfway in. See imgur link for pictures.

I have only tested this with the settler foundations and ceilings, not with the other tiers of ceilings and foundations.

https://imgur.com/a/D8WTEMF

Edit: It seems they won't snap to ceilings in these directions too, if the original ceiling is attached to a foundation. It also seems the ceilings do this on s+ foundations as well.
Last edited by Really Rilee; Dec 28, 2019 @ 8:05am
Really Rilee Dec 28, 2019 @ 8:07am 
Also, this has never happened before just now, but I was standing on the CKFR foundations trying to get the snap points from above to work, and I just fell through the foundations (which stick out the bottom of the cliff platform they're on) and fell to my death, twice in a row, 2 different cliff platforms.
BestiaImperator Dec 28, 2019 @ 2:11pm 
For some reason I am unable to learn the Keep Wall, Keep Wall Adapter, Keep Window Frame, Keep Tall Window Frame, Keep Low Wall, Keep Offset Window Frame, Keep Crenulated Wall, Keep Double Window Frame (Roman version only), Keep Ceiling Hatch Frame, Keep Tall Double Window Frame, or the Keep Wall (vanilla height.

does anyone know how to fix this?
Waltori Dec 28, 2019 @ 2:39pm 
Can't snap vanila ladders to Ceiling Hatchfarmes. Are you gonna add your own ladders to work with the hatchframes?
Kaybee Dec 31, 2019 @ 10:20am 
Can't Place Keep triangle foundation :CKF : no ground or snap point............
I can place the square ones great every time, but for some reason the triangle ones have difficulty snapping to the ground and even when joining them up i usually get a few that just wont align properly. I then have to use ceilings which i can then cover the gap with. This brings me to another problem as that the triangle ones will not snap on top of triangle ceilings, when the square ones do ! Its so frustrating because if i use the S+ ones, they work but they are slightly different size and they are a dark grey colour. Will you be working to fix this issue?
ExileAcid  [developer] Dec 31, 2019 @ 10:25am 
@Kaybee69
CKFR is made to be 100% compatible with Vanilla (Vanilla = the arks own game structures) and other Vanilla Compatible mods. S+ is not a Vanilla compatible mod, I do not why Orionsun chose to not make S+ vanilla compatible. If you where to try and use a vanilla game triangle floor with an S+ floor you would have the same issue.

If you use CKFR alongside Vanilla parts or with other CKFR parts you will have no issues.
Last edited by ExileAcid; Dec 31, 2019 @ 10:26am
Kaybee Dec 31, 2019 @ 10:34am 
I don't think you understood - I AM using CKFR foundations, the CKFR triangle ones wont snap to a CKFR ceiling. The square CKFR founfations will snap to a square CFKR ceiling (on top of is what i am trying to achieve)

https://imgur.com/0i8xyeB
AND with trying the vanilla i still cant place on ckfr ceiling :
https://imgur.com/rHH79kv
Last edited by Kaybee; Dec 31, 2019 @ 10:46am
ExileAcid  [developer] Dec 31, 2019 @ 11:21am 
@Kaybee69
Oh you are trying to snap a foundation on top of a ceiling, that is not a snap point, that is not even a vanilla snap point. I have no idea why there would be a need for that snap point. Just use the ceiling as a floor... If you really want that kind of construction you can use a half wall with the ceilings.
Last edited by ExileAcid; Dec 31, 2019 @ 11:24am
spielkind_13 Jan 13, 2020 @ 12:01pm 
Good evening, I played over a half year not.. now I saw the update for the castle mod (the remastered)..well I'm not sure if i am to stupid...or is it a bug that the cosmetic change gun, onl can change the rotation of the planks on villager foundation? is there no more other designs? Sincerly, Maven
Hammerfest Jan 17, 2020 @ 8:13am 
Hello
We have a problem with the mod on our server.
We get the structures displayed, but we can't learn them.
can someone help us or give us a tip?
spielkind_13 Jan 17, 2020 @ 8:40am 
The Blueprints are now all in the tables, you do not have to learn them.
BulletDiplomacy Jan 17, 2020 @ 3:44pm 
Hello, I recently added this mod on my server, when the engrams show up to be learned, but I am unable to learn them. Any idea why this is?
ExileAcid  [developer] Jan 17, 2020 @ 5:18pm 
@OneBulletSolution
That sounds like a bad download or installation, it can happen every now and again to a few unlucky users if the your download had an error. Steam doesn't error check mod downloads like it does with it's games...

Thankfully it is easily fixed by following this guide;

https://steamcommunity.com/workshop/filedetails/discussion/1814953878/1657817111849492427/

Follow the "Mod Mismatches / Install Error" it will guide you through quickly refreshing the mod installation, and why it happens.

Make sure you pay attention to this section;
"If one user is having the issue on the server but no one else, the users mod folder 1814953878 needs deleting and re-downloading (on their personal computer)

If all users are having issues on the server, but it runs fine in single-player, the server mod folder 1814953878 will need deleting and re-downloading. (On the server)"
Last edited by ExileAcid; Jan 17, 2020 @ 5:20pm
mama Jan 20, 2020 @ 9:36am 
Hey

we are playing on a ASM Cluster with 8 Ark Servers

Installed Mods:
Structures+
Plattform+
Super Spyglass
Classic Flyer

Mod id Config:
731604991,793605978,895711211,1714874782,1814953878

I get an error while downloading the Castles, Keeps, and Forts Remastered Mod via ASM:
[UPDATER] Forcing mod copy - mod is not versioned.
[UPDATER] Started mod copy.
....[UPDATER] ***********************
[UPDATER] ERROR: Failed mod copy.
Could not find a part of the path 'c:XXXX\server\ark\ark server manager\profiles\steamcmd\steamapps\workshop\content\346110\1814953878\windowsnoeditor\Structure_BPs\Tier_1\Scaffold\Walls\Modular_Arch\M_Half_Arch\PrimalItemStructure_CKF_Settler_Modular_Half_Scaffold.uasset.z'.
[UPDATER] ***********************
[UPDATER] Finished processing mod 1814953878.

[UPDATER] **************************************************************************
[UPDATER] ERROR: The following mods failed the update, check above for more details.
[UPDATER] 5 of 5 - 1814953878 - Castles, Keeps, and Forts Remastered
[UPDATER] **************************************************************************

my next step was to manually upload the mod folder and the steam workshop folder to my root server.
I got an error for a too long file name so i enable the long file name in windows via regedit. okay copy and paste work.
But the error is the same "Could not find a part of the path"

Ive tried to change the config so the Mod Id is on all other possible postions - nothing
Ive reinstalled the mod on the server several times (manually because asm gets the error with the path) - nothing
i have reinstalled asm - nothing

every time the error "Could not find a part of the path" pops up
the other mods work fine

any ideas whats happening here?
KrisWin117 Feb 1, 2020 @ 7:55pm 
I don't know if it's a bug or what, but I have trouble stacking the foundations at times. For all intents and purposes it should be good to place, and even shows up green, but no amount of clicking or angle changes will let me place it. The only thing that seems to work (sometimes) is removing the foundation beside where I'm trying to place and then it lets me place it down, but sometimes I'm then unable to re-place the one I just removed.
< >
Showing 16-30 of 181 comments
Per page: 1530 50