Team Fortress 2

Team Fortress 2

Rust Valley
 This topic has been pinned, so it's probably important
Sntr  [developer] Jul 9, 2019 @ 5:33am
Mission making information
Like with other maps, here's some information in case you want to make your own missions with ol' Rust Valley here.

Robot Spawnnames
  • spawnbot_mid0 // mainspawn
  • spawnbot_mid_slow0 // mainspawn further away
  • spawnbot_boss0 // mainspawn, inside the carrier
  • spawnbot_left0 // front's side spawn
  • spawnbot_right0 // the right-side cliff on the front
  • spawnbot_scattered0 // sidespawn/mainspawn
  • spawnbot_main1 // forward spawn
  • spawnbot_main_slow1 // forward spawn further away

Wave start relays (map will NOT work if you're using the wrong relays!!
  • wave_start_relay_classic (no timer)
  • wave_start_relay_endurance (return timer)
  • wave_start_relay_expert (no timer, can't retake gates)

Wave finish relay (resets the map, absolutely necessary!
  • wave_finish_relay

Does the map support Engineerbots?
  • Yes, they only build Sentries and move up with the gates as the bots capture them.

Tank path
  • path_tank_1 //Sticky Tank needs to use this
  • path_tank_cliff_1 //Tankdozer needs to use this

Making the Tankdozer
FirstSpawnOutput
{
Target tankdozer_spawn_relay
Action Trigger
}
OnKilledOutput
{
Target tankdozer_dead_relay
Action Trigger
}

apply these to the Tank wavespawn, Tank name must be 'Tankdozer' for everything to attach properly (use a waitbeforestarting of around 10, too)

Making the Sticky Tank
FirstSpawnOutput
{
Target ST_maker_relay
Action Trigger
}
OnKilledOutput
{
Target ST_kill_relay
Action Trigger
}
apply these to the Tank wavespawn, Tank name must be 'sticky_tank' for everything to attach properly (use a waitbeforestarting of around 10, too)

Gate capture hint
InitWaveOutput
//Shows a hint when A is capped
{
Target intermediate_hint
Action Enable
}
Apply as you would use this output normally.

Forward Upgrade Station relays
  • forward_station_enable
  • forward_station_disable
Be aware that enabling the forward station with these relays will pause bot spawning (use the disable relay to close the station and unpause spawning)
Last edited by Sntr; Jul 23, 2021 @ 11:02am