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Being a developer (no graphic designer skills) I tried to do the better i can ... however if graphic designers want to contribute to the mod I'm a taker !
For example, to link a Satelite Hacking Computer to an Absortion Dish, on another map, I think you should need some kind of computer that manages "cross-map" data comunications.
I mean, a computer in the "central"/main map, and a "radio tower" on each one, then, you link both radio towers, then you can manage all your satelites from one map.
Talking about implementation, I would make it so that when you conect a pair of totems(a pair per new map please). I would have a list<> called "crossMapAD", where you add your maps' list<> of absortion dishes and the other map's. And then, thats the list you check for conecting a comuter and an AD.
I actually think its really anoying not being able to control satelites between maps, would like to centralize them.
I my theoretical impletentation, is just that: making it so that the STSs checks for the ADs, instead of on the (I suppose) "per map" list of AD identifiers, I would make a secondary list from which to "read" from (I suppose you use linq).
That secondary list would only be active if you have the comunications central computer (C3 or CCC) and to that seconary list would be addded: The map's ADs' identifiers, and the other maps' ADs' identifiers (the ones that are linked with comms towers).
Thats my idea, I know Im not good at explaining my ideas lol.
Edit:
Simply put, you build a pair of comms towers per map you wanna link. Then a C3 (or CCC) to be able to select/use the ADs on the other linked map with a STS on the main map.
Another way of doing it that im thinking of is to have a "list of the lists of the ADs' IDs", then accesing them from there (tho its not very different from what ive said above).
It's a good idea but does the benefit justifies the cost for players (building (3C) + infrastructures (comm towers) ?
I have already seen several times that some people find the mod a little complicated, that's why I wonder if we have to add other mechanisms.
By anoying what do you mean ?
I think that comms towers being a cheap thing would make this viable, you then would just need to transport the AD's materials and a cheap antenna.
Im not so sure about the C3 building, I think that should be only needed if you want to link more than 2 maps.