RimWorld

RimWorld

Power++
 This topic has been pinned, so it's probably important
aRandomKiwi  [developer] Jun 15, 2019 @ 7:21pm
[Bugs Reports]
:biohazard: Rules to report bugs :biohazard:
  • See the FAQ before post here
  • Transmit logs by clicking on "Share logs" button in rimworld's console, and copy paste the generated link (need HugLibs mod).
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Showing 1-15 of 69 comments
Prototype Jun 18, 2019 @ 9:56pm 
Whenever my ARES system overloads, the only thing that ever gets destroyed are my doors
«Wyvern» Jun 24, 2019 @ 9:33am 
For a random reason, the Wireless system isn't working with KV Infinite storages. The Wireless option isn't available on these buildings
It also makes the Rogue AI from What the hack connecting/reconnecting indefinitly. Maybe because the rogue AI is a structure wich got wire included on its tiles
aRandomKiwi  [developer] Jun 24, 2019 @ 2:43pm 
@«ⓌⓎⓋⒺⓇⓃ» : Ok I'll see where the issue comes from
«Wyvern» Jun 24, 2019 @ 5:10pm 
Be sure that Only the INFINITE storage need power to run, other types like meat, weapons silver, cloth etc aren't using power. So its not needed. But the infinite storage is consuming power depending the weight of the total content stored inside. 1 Kg = 1W
I hope youll have enought informations. You still have my save in case of :P
aRandomKiwi  [developer] Jun 25, 2019 @ 6:13pm 
@«ⓌⓎⓋⒺⓇⓃ» : For the KV Infinite storage it's fixed with the 1.5.1 update.
The Rogue AI disconnecting/reconnecting behavior is not related to the mod, try to disable Power++, reload and place a Rogue AI not connected to any wire and this behavior should reproduce.
Rare and heavilly modded buildings that act as power consumer and power provider like the Rogue AI with the 1.5.1 are now blacklisted and cannot be powered wirelessly because it's not supported.

Yes i keep your save to produce a lot of heat with my cpu for this winter xD
lorddragoblade Jun 27, 2019 @ 9:06am 
the mechanoid war ship event isnt trigering i set up a scenar5io whit repeating this event evry 5 days en even afetr 20 days no event also in dev mode thew event is not in the list of events
aRandomKiwi  [developer] Jun 27, 2019 @ 9:36am 
@lorddragoblade : The mechanoid warship event is only available when you have a powered and functional WPN emitter or receiver builded on your map.
lorddragoblade Jun 28, 2019 @ 5:10am 
k thx
«Wyvern» Jun 28, 2019 @ 11:02am 
wireless Incompatible with Rimsenal crafting tables ^^
The Lord of Ebola Jun 29, 2019 @ 2:01am 
not really a bug but just something i experienced, with your incidents, specifically the mechanoid warship one i suggest you put a minimum and maximum time that the event can occur for because i had the event go on for 2 and a half weeks before i decided to check out the def files, i put in a minimum and maximum time myself for it to occur for, 1.5 days min and 4.5 max is what i thought was a good time frame for the event :P it was pretty annoying having a colony disconnected from power for so long.
aRandomKiwi  [developer] Jun 29, 2019 @ 4:27am 
@The Lord of Ebola : By default it last between 3 and 31 days, but you can easily change it in the mod's settings in the "Incidents" section then the "Mechanoid Warship : Minimum/maximum duration" settings.
Note : change min and max in the def files will not work.
The Lord of Ebola Jun 29, 2019 @ 5:01am 
i noticed after a few more weeks went by and nothing happened xD thanks for the info, didnt even think to check the mod settings :P
CatCraftYT Jul 6, 2019 @ 8:41am 
So when I try to build an absorption dish on a set up camp map (or any map) with a relay and try to link it to an STS on another map, the STS states there are no ADs available. I tried this before building the AD so I know it would work, and it did. Now all of a sudden, it doesn't work anymore. The log file is attached below (it's the same setup as in my main colony).

https://gist.github.com/26665d3d1387fe1d506b8e2580db1fb2
CatCraftYT Jul 7, 2019 @ 10:29am 
OK it seems that it works on saves that are newly created but on my main existing save (which had the mod enabled since it was created) it doesn't work. When using the STS on a different map with the relay and AD on another, the STS states there is no AD available. When I put the STS on the same map as the AD, when I click the link button, an error occurs. The log containing the error is attached below. It should be at the bottom.

https://gist.github.com/HugsLibRecordKeeper/d958c1225a5b7dbb940e8d93087cb324
Last edited by CatCraftYT; Jul 7, 2019 @ 10:31am
aRandomKiwi  [developer] Jul 9, 2019 @ 1:20pm 
@CatCraftYT : The latest update (1.7.2) should fix your issue
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