Dota 2
Castle Fight
fix the slowdowns
why before any units spawn the unit count at the top corner already says 50? once you hit 200 units (150) the game starts to slow down like crazy when actual dota has well over 200 units and no slowdown, something is obviously wrong and needs to be toned down to reduce the lag.

Every game that doesn't end within 8 minutes starts to play at 10 frames per second and 20 minutes becomes an hour, the game has other issues like balancing but this slowdown needs to be reduced somehow