Dota 2
DAWN OF WAR
Purple Sauce Jan 1, 2024 @ 11:45am
Early game losses should be punished harder after the first 2 battles
I fully understand limiting life losses early on, but wit the way the current system works early game builds are effectively useless. They hardly punish the opponent much and you'll just end up losing the game. The easiest fix for this is to punish losses earlier into the game and ramp it up harder. There is nothing better, for example, than watching an idiot who should be out of the game already due to their losses and then YOU get them on your team and rip 15-20% of your life while everyone else who got them only lost half that amount as well. I believe that % losses should also be coded as a check to see if a player even did anything which raw damage would be a good calc for. If they did not even do half the damage of their team mate and it was a loss, they should definitely face a harsh penalty for that, say 50% more life loss for being useless.