Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
Raketo Aug 13, 2024 @ 5:57am
Skill Move Bug
I could not find a way to post in Bug Reporting, so here goes.
Awesome mod btw, thank you so much :D

Volkare Return Solo with Wolhawk:

Upon leveling up I chose a skill.
The skill does move to my board but following error messages appear:
Error in Script (Global) function <skillMove>:
chunk_4:(2976,5-107): attempt to index a nil value.

afterwards the game won't let me end my turn saying:
wolfhawk needs to selesct a skill before you can end your turn.
I can't manually fix this. If I move the chosen skil to any of the 5 skill boxesl the same error message appears again
( chunk_4:(2976,5-107): attempt to index a nil value )
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Showing 1-10 of 10 comments
Raketo Aug 13, 2024 @ 6:05am 
I set up a new scenarios with same scenario options and just tried to level up.
In the new save file everything works, so the bug is specific to one safe file.
Tuff-Luck  [developer] Aug 13, 2024 @ 7:57am 
At first I thought "Great, exact line of the error and the problem, probably an easy fix ". But that line of code should not really cause any problems....unless you deleted removed Volkare's skill bag. I tried, and that's not easy to do. It would have to be done intentionally, as I couldn't find a way to do it accidentally. So I'm a little stumped. without your save file I can't really investigate it further. While I can write a check to see if it's missing, your game is still not correct as it will continue without a dummy skill. I'd rather figure out why it's missing (or registered the wrong skill bag) and fix that. Don't suppose you kept you save?
Raketo Aug 14, 2024 @ 12:19am 
Wow, that's a fast reply. Thanks!
I do have a safe file of it. Though it was quite early on in the scenario, so I just started a new one, in which everything works fine.
So I am good now. If you are still interested in the safe file just for bug fixing, I can share it with you. Just tell me how to. (share the file / host a session together? )
Tuff-Luck  [developer] Aug 19, 2024 @ 6:56pm 
I was fast, then got distracted. Here’s a folder you can put a save file in…..if you still have it.

https://1drv.ms/f/c/18c549927b9fc512/EhLFn3uSScUggBihLQAAAAABGONTfOl7qkKcVUbzU4j9Cg
Ketzo Sep 3, 2024 @ 7:25am 
I had the same issue than Raketo, i droped my save file in your link if this can help you ;)
Tuff-Luck  [developer] Sep 4, 2024 @ 5:57am 
Yep, when you look at Volkare's play area the problem becomes obvious :-)
I've fixed Volkare to pick a random skill from the Mage Knights properly. Only Ymirgh was filtered out before the fix.
Thanks guys.
Ketzo Sep 4, 2024 @ 6:56am 
Thanks for your work!
Ketzo Sep 9, 2024 @ 8:17am 
Hey it's me again! We had a strange bug, happened two times already, so i droped my save file in your link again!
It's when Volkare try to attack our city, the script for the coop defense bug. We can't split monsters against the players. We found that if Tovac isn't in the city, the script work, so maybe a bug with Tovac?
Tuff-Luck  [developer] Sep 10, 2024 @ 7:45am 
Thanks for the report. While tricky to track down I believe I strangled the little gremlin. I put a fixed copy of your save back in that folder, if your were tempted to finish it. Looked like you guys blitzed to the city somehow!? Volkare had a lot of orange arrows.
Ketzo Sep 10, 2024 @ 8:02am 
Not really blitzed to the city, but Volkare had a VERY SLOW start if you look at his discard pile (wound, red, wound, blue, green, wound, red, wound, wound, wound, white, red, green, wound, wound and red) so he waited a lot at the start!
Thanks again for the fix, we will try a new game to see if the bug is still here!
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