Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
 This topic has been pinned, so it's probably important
Tuff-Luck  [developer] May 16, 2020 @ 11:29pm
Bug Reporting
No one is ever playing anything wrong, just playing it in a way I haven't anticipated, so let me know of any strange things happening in your game. It will help fix problems for a lot more people than just yourself.

If you got a Red script error, It is always helpful to me to have the full error text as it has lots of clues as to what the problem is. Unfortunately they vanish pretty quick. You can find the error again in the game console found in the bottom left chat window. Press the "~" found next to the number "1" on the keyboard.

If a bug has been fixed, it will be noted in the "Change Notes" tab, and most likely deleted from here. I'll still respond to the main page also.
Last edited by Tuff-Luck; Jun 12, 2021 @ 8:15pm
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Showing 46-47 of 47 comments
Winged Jul 8 @ 10:37pm 
Hi there! found a typo on the hover text for one of the ruin tokens:
https://cdn.discordapp.com/attachments/871082333661450282/1391842251495440464/image.png?ex=686eaf1b&is=686d5d9b&hm=abd258f92837e83af6436f8b008c9ce42e2997a02c19caf7761af89625876c26&

It says "ENEMIES DEFENDING: One Maraudering Orks (Green) and one ."
should be "ENEMIES DEFENDING: One Marauding Orks (Green) and one Draconum." I think
Last edited by Winged; Jul 8 @ 10:39pm
Winged Jul 10 @ 5:27am 
Found a bug: when ending a night round and starting a day round, it doesn't automatically flip up keep enemies adjacent to players.
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Showing 46-47 of 47 comments
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