Darkest Dungeon®

Darkest Dungeon®

The Sunward Isles (New Dungeon)
 This topic has been pinned, so it's probably important
Seal  [developer] Mar 21, 2019 @ 1:31pm
Bugs Reports
This is a discussion for posting bugs and crash reports
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Showing 1-15 of 277 comments
Born2Feed Mar 21, 2019 @ 9:21pm 
Trinket "Charm of the Isles" doesnt show any values. There are only two lines "If Minor Omamori in inventory" and "If no Minor Omamori in inventory"
Week 94, Installed this mod recently. Also, I have many other mods installed, maybe it is compatibility problem.
Seal  [developer] Mar 21, 2019 @ 9:39pm 
That sounds like a localization compatibility issue. There's probably another mod that's conflicting with it. It's supposed to be +1 Dmg with, -1 Dmg without
Grifter Mar 21, 2019 @ 11:41pm 
The game usually crashes upon bleeding an enemy out to death, the custom enemies, i mean. Everything is fine upon relaunching, but, it gets rather annoying to relaunch the game every few minutes just due to this. I love the mod though, it seems pretty cool as of so far.
If you need specifics, its happens when
bleeding the enemy out at the end of the battle, killing them and thus winning.
Last edited by Grifter; Mar 21, 2019 @ 11:47pm
leon2356 Mar 22, 2019 @ 8:33am 
https://steamcommunity.com/profiles/76561198034473069/screenshot/1000269372903708803

Found a note with broken text. got a lot of mods on so i don't know if its a fault on my part.
Karyuen Mar 22, 2019 @ 9:15am 
Hello, seal? Thanks for making the exciting mod, but ur crab broke my slot :)

please look at this clip and hope you can fix so it won't happen to other players

https://clips.twitch.tv/BoringKathishHamburgerThunBeast
PalmTree Mar 22, 2019 @ 2:59pm 
Originally posted by Who's This ♥♥♥♥♥♥♥?:
The game usually crashes upon bleeding an enemy out to death, the custom enemies, i mean. Everything is fine upon relaunching, but, it gets rather annoying to relaunch the game every few minutes just due to this. I love the mod though, it seems pretty cool as of so far.
If you need specifics, its happens when
bleeding the enemy out at the end of the battle, killing them and thus winning.

I got a similar bug, but it wasn't from bleeding. I killed a Yurei with the Highwayman's Pistol Shot and it crashed when it died.

When I reloaded I was back in the fight, and I killed it with the same move but the bug didn't happen a second time. Everything was fine after that for the duration of the run, but it was just a bit of an odd occurrence.
Seal  [developer] Mar 22, 2019 @ 3:15pm 
I released a small hotfix that should help the crashes (removed lore page drops). I haven't had enough time to thoroughly test this out, but I hope it helps.
Moon/Void Slime Mar 22, 2019 @ 6:49pm 
The provisions.layout in the campaing/town/provisions is missing the .scouting_stat_pos that was added in the CoM update. a simple update to change these two positions and added scouting_stat_pos would fix it.

.quest_info_pos 1300 96
.quest_specs_offset 20 -5
.scouting_stat_pos 1380 96
Seal  [developer] Mar 22, 2019 @ 7:00pm 
@hellements Most of those bugs are negligible. The first two is with target fx on riposte, the third is a deliberate use of a named mash instead of boss mash
Seal  [developer] Mar 22, 2019 @ 7:03pm 
@Holiday Slime Thanks for the info, I’ll add in the lines in the next update
Seal  [developer] Mar 22, 2019 @ 8:07pm 
That’s the only blue string I can’t fix :/.
Last edited by Seal; Mar 22, 2019 @ 8:09pm
Lensver03 Mar 23, 2019 @ 1:33pm 
Lesser Oni has 50% stun resist. Still, with 50% stun debuff he can resist the stun. (All 3 try, but perhaps I was just unlucky.)
Shieldbreaker's Camping-quest battle did not proc in the 'activate 3 shrines / Offering' mission.
Seal  [developer] Mar 24, 2019 @ 9:34am 
@YOUR FAMOUS GAY DAD The Shieldbreaker's flashback battles have a 50% chance to occur when camping. RH made this change a while ago, and that 50% chance should still apply to SI quests
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