ARK: Survival Evolved

ARK: Survival Evolved

Caballus Custom Map - The Equestrian Land
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Doudel  [developer] Sep 21, 2019 @ 11:16am
Patchnotes
Chronological all Patchnotes of Caballus since it is available on Steam!
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Showing 1-15 of 24 comments
Doudel  [developer] Sep 21, 2019 @ 11:16am 
Patchnotes 02.06.2019:
- finished the biomes
- added missing spawns and increased the dino spawns a little bit
- added sounds
- reworked the White Birch Mountain and the Griffin Mountain
- finished the lake at the big waterfall
- hopefully fixed all statues... :D
- added oil and sulfur
- added some details
- try to paint the landscape with more details
- fixed missing Physics Volumes and Post Process Volumes
- added new biome names
- added a new biome: The black jar (ObsidianIsland)
- added a new River material and a new lake material
- brand new screenshots
- added a new place and a new beach at the side of the Griffin Mountain
- added a barrier for not finisehd zones
- added a few details in finished zones
Last edited by Doudel; Sep 21, 2019 @ 11:16am
Doudel  [developer] Sep 21, 2019 @ 11:17am 
Patchnotes 23.06.19:

- added a part of the redwood and added redwood spawns and bees
- added a part of the snow biome with spawns, managamar too
- RedTree at the White Birch Mountain is to chop
- added Loot out of Treasures (hard to find)
- added the unicorn
- fixed a texture bug
- added black pearls as a resource
- removed the borders to not finished biomes
- change the desert to the Black Wideness biome - Caballus unique Biome
Doudel  [developer] Sep 21, 2019 @ 11:17am 
Patchnotes 01/08/2019

- added the Black Wideness biome
- added titano spawn, desert spawns and glow animals in the grotto
- added the grotto
- added the first real cave with an artifact
- added one more artifact in a little cave
- added the subbiome Sulfur Pools (Buggy Material at the moment)
- added little caves with salt (little mines)
-added resources: charcoal (trees and stones) Salt, cactus sap and Sulfur
- reworked the Obsidian Island a little bit
- fixed the Materials on the horse Monuments which are on the obelisks
Doudel  [developer] Sep 21, 2019 @ 11:17am 
Patchnotes 21/09/19

- added a part of the vulcano biome (The Black Stud)
- added the wyvern trench with wyvern and egg spawns
- added the colosseum
- added the big beaver dams
- added one cave near the wyvern trench - lot of resources
- added the black beach with new palms and coconuts as a resource -- the coconuts are only harvestable with one specific weapon! They have a rare chance to drop something special
- added a cave near the black beach with harvestable barrels - try it out :wink:
- reworked the whole landscape Materials with new textures (a big thank you to Evolanca!)
- added more water spots to balance water on the map
- reworked the ground clutter
- added the mill area at the Steppe mountain
- added the area Green Wall
- added Saddle Bags as a Supply Drop near the Player Spawns (there are beginner items in it)
- reworked some stone materials
- reworked the river water material
- reworked the white birch mountain
- improved level streaming - stones are seeable more wide
- fixed some known bugs
Doudel  [developer] Nov 17, 2019 @ 12:12pm 
Patchnotes:
- Rework of the Griffin Mountain and the White Birch Mountain with brand NEW Foliage
- added more oil spots in different biomes
- added more metal spots in different biomes
- Some new areas of the Snow Biome (White Mare Mountain)
- Ice Wyvern with the new Subbiome Cold-Bloded Stone near the Blue Obelisk
- A hidden Managamar Cave - at the moment the only spot where you can find Managamar
- Penguins near the IceWyvern Stone on ice floes
- Added the Snow Owl
- Created the crossing between Griffin Mountain and the Snow Area
- Created a metal vein between Griffin Mountain and the White Birch Mountain
- Balanced the water availability and added more water spots
- Increased the Beach Area directly on the Griffin Mountain (West Coast)
- added collectable Keratin in form of Shells (just at the beach coasts)
- added more Bee Hives
- added more spots for black Pearls (use a whip ;)
- IMPORTANT: I changed all Air Drops to Treasures!!! There are no more Air Drops on Caballus, you have to find the Treasures (Caballus Loot System). The Treasures match better to the background story and I want people to search harder for good Loot. REALLY GOOD LOOT - I changed the content of the Treasures, so that there is no Stuff like a blueprint for a doorframe in it. Quality chain is: green - blue - yellow - red. In the Treasures are Blueprints from the DLC Maps, too: For example a whip, or a Snow Owl Saddle BP
Last edited by Doudel; Nov 17, 2019 @ 10:15pm
Doudel  [developer] Nov 23, 2019 @ 12:57am 
Patchnotes and Bug Fixes 23.11.2019
Patchnotes:
- Added more colors to the Equus spawns - more variants!
- Added more colors to the IceWyvern spawns - more variants!
Fixes:
- fixed a wrong texture on Stones at the beach
- fixed the IceWyvern Nest spawns
- fixed some flying foliage
- fixed hollow stone
- fixed the bushes with the wrong destructible mesh
- it is possible to learn all engrams now
- fixed the OverSpawn
Last edited by Doudel; Nov 23, 2019 @ 5:47am
Doudel  [developer] Jan 23, 2020 @ 9:57am 
Patchnotes Caballus 24.01.2020
- Added the Caballus Griffin, more color Variants, with gender and breedable
- added the Redwood with a special subbiome
- increased the max level of dinos to 150
- added orange Mushrooms - dropping rare Mushrooms
- added Velonsaur
- added Thyacoleos
- reworked the grassland
- added more farms to the grassland with pickable veggies
- added all artifacts (The Island) temporary at hidden places (will be placed later at other points)
- added temporary The Island bosses and arenas (arenas will get a unique look in the future)
- added more bee hives
- reworked the pterandon canyon, beaver and Otter paradise now
- added a huge and insane wyvern cave with Aberration resources
- added the Lagoon
- added pure Flintstones (farm only flint)
- added a lot of nice Caves
- reduced the amount of wyvern spawns
- some Bug fixing and optimization
Doudel  [developer] May 19, 2020 @ 10:40am 
Patchnotes Caballus 19.05.2020
- Jump and Run Cave (Artifact at the End)
- Complete the Redwood Biome
- Adding the Volcano Biome
- Adding Magmasaur, Ferox and Bloodstalker
- Adding the Bee Hive (little Cave – with farmable honeyballs
- Adding the subbiome World Tree in the Redwood
- Adding more Velo spawns
- Little Cave with the name Prison
- Reworked the biome Steppe a little bit
- Foliage Rework of the Snow Biome
- All Playerspawnpoints are available now
- Removed the Obelisks – better fitting to the background story!
- All Rivers have now real water!
- Adding the black beach biome, more lagune like areas.
- some bug fixing
Doudel  [developer] May 23, 2020 @ 10:12am 
Hotfix 23.05.2020
- fixed the penguin overspawn
- fixed some bugs
- closed holes in the Landscape
- added the Deinonychus (hopefully it works :stuck_out_tongue: )
- fixed the Artifact of the Hunter
Doudel  [developer] Jul 29, 2020 @ 7:05am 
Patchnotes Caballus 29.07.2020
- Rework, detail work of Jungle and Swamp (Ambergris Resource) with Trees from Genesis, and new ruins.
- Adding Islands to the Beach Biome, including the Horse Island
- changing some ground clutter
- Adding the oil field biome to the Volcano Area with spots for oil pumps
- added a little cave under the colloseum
- two new spots for treasures at the volcano Area
- First Entrance to the Aberration of Water Biome (an example for expectation) - Lantern Dinos from Aberration
- First Riff underwater near the beach (an example for expectation underwater world) - changed the Post Process Volume of the Ocean, less blue, more contrast = more colors of the corals
- adding ambergris, adding Magmasaurus Saddle to Treasures
- fixing instant death when diving to deep, fixing instant death when flying to high
- adding more Beaver Dams to lake between redwood and white birch mountain
- fixing some collision problems and other bugs
Doudel  [developer] Nov 8, 2020 @ 6:28am 
Patchnotes Caballus 08.11.2020
1. Obsidian Island – Reworked the half island
a. Landscape sculpting – more playable area
b. Landscape painting – less dark, more green (grassland like)
c. Added mossy stones and a basalt cliff coast line
d. Added little islands (subbiome „Orange Crest Beach“) in front of Obsidian Island – and finished this beach area
e. Added oil veins
f. Added a lot of obsidian and other resources
g. Added waterfalls and lakes
h. added megalania

2. General Gameplay
a. Changed the Ingame MiniMap – more details
b. Changed the weather system – less rain, less fog, added thunderstorm
c. Added farmable Coral – dropping nameless venom and rare flowers (findable underwater and in the Aberration of Water Biome)
d. Fixed two annoying bugs: groundclutter disappear and random teleporting (die)

3. Aberration Biome – Aberration of Water
a. The entrance in the Swamp Area of Caballus is open!
b. Finished a big part of Aberration of Water
b.i. Fertile Area with the Aberration Player Spawn
b.ii. Biolum Chamber Area – stunning Waterfall City (centrum of the Aberration of Water biome)
b.iii. The Drake Doom – to doom yourself is to be taken literally! Be surprised (:
b.iv. Added gas veins to all three areas
b.v. Added all nessessary resources to the Aberration Biome
b.vi. Added green, blue, red crystals
b.vii. Added Spezies Z Plants
b.viii. Added a Obelisk terminal to Waterfall City
b.ix. Added a City Terminal (Extinction) in a hidden Cave and PowerNodes
b.x. Added element ore to the Drake Doom Biome
b.xi. Added treasures to Aberration
d. Added Aberration Dinos and Gachas
4. Oceanworld
a. Finished a big part of the ocean world
South of the Map (Beach, Steppe and Obsidian Island)
b. Stunning underwater world with genesis assets and brandnew corals
c. The south underwater world contains some subbiomes
d. Contains some hotspots for farming rare resources (pearls, black pearls, oil, element ore, sulfur, obsidian, metal, venom coral, AB crystals)
e. Added at a lake in the steppe a entrance to the deep sea
f. Added underwater dinos

5. First underwater Cave
a. Finished Caballus first underwater Cave (Eye of Shell)
a.i. Stunning environment and details
a.ii. The endroom contains now the Artifact of the Massive
a.iii. underwater treasures


6. General improvements
a. Finished the south coastline of Caballus (Beach, Steppe, Obsidian Island)
b. Added shipwrecks, fitting to the background story
c. Added a underwater playerspawn to the beach area
d. Added some metal ores to beach area
e. Added a new waterfall spot to the White Birch Mountain Biome, near the big lake to the redwood biome – really stunning spot.
f. Under this I added a cave to build in
g. Some detail work in the Griffin Mountain Biome
h. Landscape clutter improvements
i. Added another little Cave in WBM Biome with a little secret.

7. Treasures
a. Finally added the last variant of treasure – the purple one
b. You can only find it in the Aberration of Water Biome or underwater
c. Contains really rare, expensive items
d. Added Gacha saddle (BP, either) to the purple treasure
e. Added Aberration Items to the different treasures
Doudel  [developer] Nov 12, 2020 @ 9:52pm 
Caballus 12.11.2020 - Hotfix
- added zipline meshes
- added radiation volume to the drake doom
- setup volume, so no flyer work in AB biome
- fixed bushes in White Birch Mountain
- increased LOD of Meshes in AB
- Rock Drake statue deleted
- added collision worldball
- removed rain from AB (hopefully)
- fixed moving horse statue
- fixed bugs from discord
- (fixed dino spawns...butI doubt it...)

But it will come another fix, cause I doubt rockdrakes are working.
Doudel  [developer] Nov 13, 2020 @ 5:27am 
Caballus 13.11.2020 - Hotfix
- finally fixed rockdrake spawn und reaper spawn
- fixed some collision problems
Doudel  [developer] Mar 22, 2021 @ 9:59am 
Patchnotes Caballus – Update from 22.03.2021

1. Added the Equus Variants of Caballus
-The Dapple Equus
-The Appaloosa Equus
-The Bayard Equus
-The Quarter Equus
-The Pinto Equus
The Equus Variants have special textures, can be tamed and breed the normal way. Some are more rare than other. You cant breed a Dapple Equus for example with a Bayard Equus! Mutations are possible.


2. Added seven new Dungeon Caves, so some Artifacts are moved!
- Added the Swamp Cave (Griffin Mountain Biome) – Artifact of Cunning
- Added the Ice Cave (Snow Biome) - Artifact of Strong
- Added the Desert Cave (Blackwideness) - Artifact of Immune
- Added the Sanctuary Cave (Griffin Mountain Biome) - Artifact of Devourer
- Added the Redwood Cave (Redwood Biome) - Artifact of Pack
- Added the Jungle Cave (Jungle Biome) - Artifact of Clever
- Added the Shimmer Forest Cave (Steppe and Griffin Mountain Biome) – Home of the Secret


3. The Secret:
The Secret is a special Equus Variant – The Shimmer Equus.
a. It is faster than normal Equus
b. You need a special resource to tame it
c. There are two different Variants
d. It looks really cool (: and it is shimmering :slight_smile:
4. Map Optimization:
a. Optimized the Level Streaming of the Map
b. Added Proxy Meshed to the Map – Large Cliffs are visible from the whole map, better performance
c. Optimized places that are dropping FPS – for example Obsidian Island. There are still places with lower FPS!
d. Changed some Trees for better performance
e. Smoothed the Landscape for better performance


5. Treasure System:

a. Pimped up the treasures, more cool apperance (Special look for every treasure – green- blue – yellow – red (underwater) – purple)
b. Added the underwater treasure
c. The purple (TEK) treasure is only findable in die Aberration of Water Biome!
d. The Underwater (red quality) Treasure is only findable underwater!
e. The red Treasures are only findable in dungeon caves!
f. Balancing of the Treasure System. The quality of the items are still really good, but not overpowered anymore. The red treasures are only spawning in Dungeon Caves!

6. General Gameplay:
a. Added the phoenix to Caballus
- It spawns without the heat wave
- It is breedable
b. Lightning optimization of the biomes
c. Detail work at a few places of the map:
- Reworked some ruins for example Griffin Castle
- Some parts of the Map are now better walkable
- More treasure spots
d. Added a little Cave under the Ice Castle
e. Added a cool building Cave – the Pirate Shack (Vulcano Beach)
f. Added more Biome Volumes to differentiate places on the Map
g. Bug fixing as always
Doudel  [developer] May 11, 2021 @ 9:17am 
Caballus Update - 11 May 2021
- West Part of the Ocean Biome - of course more Underwater Creatures
- Hidden Place: Underwater Element Cave
- New entrance from Ocean to the Aberration of Water Biome
- New entrance from Redwood Biome to the Aberration of Water Biome
- Reaper Doom (so I move the Reaper to a own Doom) - so a second Element Chamber Part.
- Fertile Doom - more Crabs and other Aberration Dinos, more Gachas
- more purple Treasure Spawns
- Coral Caverns (high amount of a new Foliage that is dropping a high amount of only keratin!) but maybe you are going lost in this Caverns :upside_down:
- adding more water veins to the surface
- adding more bee hives to the redwood
- a farmable resource dropping bio toxin
- more ways to walk up on mountains
- bug fixing as always

KNOW BUGS at the Moment:
- Gas Veins in the new Fertile Doom are not working!
- Missing Sounds at some points
- Black Pearls are not farmable (I dont know why...) New Pearls I placed are not farmable, or not seeable but farmable (please dont ask me why....)
- City Terminal in the new Fertile Doom does not work.
- in the Element Cave is sunlight, one missing stone, no dinos
Last edited by Doudel; May 11, 2021 @ 10:03am
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