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- Character Editor allows rerolling starting pawns?
- Which mod adds "Boarskin"?
- You add "Boarskin" to a pawn?
- "Boarskin" increases pawn body size?
But my basic response is that, for performance reasons, this mod caches the numbers a lot, so it is most likely a cross-mod edge case where pawns are rerolled without EBF knowing, and then EBF gives wrong numbers.
Yeah, I really didn't think about xenotypes at all, that's why adding any such xenotype does not really change the max HP. This is not related to "rerolling" pawns (sometimes eg Prepare Carefully the startup prep mods allow you to completely randomize a colonist in case you ran out of ideas of what to fine-tune, this is called "rerolling").