RimWorld

RimWorld

Terra Project
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goop Dec 28, 2018 @ 3:07pm
Building on bridges
Whenever i try to build on a bridge it says ''wall requieres terrian that can support: Medium (waterproof). In the vanilla game it is possible to build walls and such on bridges but with this mod enabled it does not seem to work. Is this an intentional function?
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Showing 1-4 of 4 comments
Crysanthium Dec 28, 2018 @ 5:55pm 
first off, how the ♥♥♥♥ did you get it to work without flooding your entire campaign?
Ashnal Dec 29, 2018 @ 5:56am 
Originally posted by D:
first off, how the ♥♥♥♥ did you get it to work without flooding your entire campaign?
My copy has been mostly working with 200+ other mods. Worked well the first time I loaded and started a new game. I did have the flooding issue when I loaded my save the next day. However I restarted the game a couple times and it decided to not flood after a few reloads.

Honestly, no idea. Seems to do it at random.
Crysanthium Dec 29, 2018 @ 11:01am 
Originally posted by Ashnal:
Originally posted by D:
first off, how the ♥♥♥♥ did you get it to work without flooding your entire campaign?
My copy has been mostly working with 200+ other mods. Worked well the first time I loaded and started a new game. I did have the flooding issue when I loaded my save the next day. However I restarted the game a couple times and it decided to not flood after a few reloads.

Honestly, no idea. Seems to do it at random.
I have over 200+ mods as well, takes forever to load my game, i watch episodes of Oneyplays while my game loads lol.

I actually don't think it's random. The author of the mod said they think it's most likely the Tidal system that's causing the trouble, which makes me think that it only floods the game when the game thinks it's "high tide". I've noticed alot of land is technically counted as "bellow sea level" even when you're at a very high elevation
Lanilor  [developer] Feb 2, 2019 @ 11:06am 
This bug may be related to the flooding bug. In that case it should be fixed now with the latest update. Otherwise just write it in the bugs discussion or open a new one.
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